Skip to content

Commit

Permalink
Specify udmf sector properties
Browse files Browse the repository at this point in the history
  • Loading branch information
kraflab committed Aug 27, 2023
1 parent 0ce3679 commit 39a10f0
Showing 1 changed file with 30 additions and 30 deletions.
60 changes: 30 additions & 30 deletions docs/udmf.md
Original file line number Diff line number Diff line change
Expand Up @@ -118,36 +118,36 @@ DSDA-Doom supports the `zdoom` and `dsda` namespaces and the zdbsp extended gl n

| Property | Description |
| --- | --- |
| heightfloor _integer_ | **TODO** |
| heightceiling _integer_ | **TODO** |
| texturefloor _string_ | **TODO** |
| textureceiling _string_ | **TODO** |
| lightlevel _integer_ | **TODO** |
| special _integer_ | **TODO** |
| id _integer_ | **TODO** |
| xpanningfloor _float_ | **TODO** |
| ypanningfloor _float_ | **TODO** |
| xpanningceiling _float_ | **TODO** |
| ypanningceiling _float_ | **TODO** |
| xscalefloor _float_ | **TODO** |
| yscalefloor _float_ | **TODO** |
| xscaleceiling _float_ | **TODO** |
| yscaleceiling _float_ | **TODO** |
| rotationfloor _float_ | **TODO** |
| rotationceiling _float_ | **TODO** |
| lightfloor _integer_ | **TODO** |
| lightceiling _integer_ | **TODO** |
| lightfloorabsolute _bool_ | **TODO** |
| lightceilingabsolute _bool_ | **TODO** |
| gravity _float_ | **TODO** |
| silent _bool_ | **TODO** |
| noattack _bool_ | **TODO** |
| hidden _bool_ | **TODO** |
| moreids _string_ | **TODO** |
| damageamount _integer_ | **TODO** |
| damageinterval _integer_ | **TODO** |
| leakiness _integer_ | **TODO** |
| damagehazard _bool_ | **TODO** |
| heightfloor _integer_ | Floor height. |
| heightceiling _integer_ | Ceiling height. |
| texturefloor _string_ | Floor texture (flat). |
| textureceiling _string_ | Ceiling texture (flat). |
| lightlevel _integer_ | Light level. |
| special _integer_ | Sector special. |
| id _integer_ | Sector ID / tag. |
| xpanningfloor _float_ | X offset for floor texture. |
| ypanningfloor _float_ | Y offset for floor texture. |
| xpanningceiling _float_ | X offset for ceiling texture. |
| ypanningceiling _float_ | Y offset for ceiling texture. |
| xscalefloor _float_ | X scale for floor texture. |
| yscalefloor _float_ | Y scale for floor texture. |
| xscaleceiling _float_ | X scale for ceiling texture. |
| yscaleceiling _float_ | Y scale for ceiling texture. |
| rotationfloor _float_ | Rotation of floor texture in degrees. |
| rotationceiling _float_ | Rotation of ceiling texture in degrees. |
| lightfloor _integer_ | Floor light level. |
| lightceiling _integer_ | Ceiling light level. |
| lightfloorabsolute _bool_ | Floor light is absolute rather than relative to the sector level. |
| lightceilingabsolute _bool_ | Ceiling light is absolute rather than relative to the sector level. |
| gravity _float_ | Sector gravity (default is 1.0). |
| silent _bool_ | Actors in the sector make no sound. |
| noattack _bool_ | Monsters in the sector do not attack. |
| hidden _bool_ | Sector will not be drawn on the map. |
| moreids _string_ | Space-separated list of extra IDs. |
| damageamount _integer_ | Damage inflicted by the sector. Negative numbers heal. |
| damageinterval _integer_ | Interval between damage applications (in tics, default is 32). |
| leakiness _integer_ | Probability of damage leaking through radiation suit (0 = never, 256 = always). |
| damagehazard _bool_ | Use strife-style delayed damage behavior. |

### Things

Expand Down

0 comments on commit 39a10f0

Please sign in to comment.