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Add JetPack compose support to KorGE (Composable) #731
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* Unify generic texture generation and do not expose KmlGl * Add Skybox sandbox sample
…ectangle closed problem and line width not being correct), also adds support for toggling antialiasing (#574)
…rious rendering bugs + optimize and better encapsulate Container + ViewContainerCollection (#747)
Woops this was closed automatically |
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Moved here: korlibs/korge#485 |
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Moved here: korlibs/korge#485 |
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Since compose runtime is not available on all the korge K/N targets (for example linux, mingw, ios, etc.), I have included the source of the compatible runtime with this compose version. Also it doens't work with Kotlin 1.7.0 yet.
This proposal is for using Composable functionality inside KorGE. The idea here is that you can for example create the gameplay of a complex game using normal mutable functionality, while create the UI and things like that using composables, which is more suitable for that kind of work.
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