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Mac M1 arm64 support #4

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@Protoxy22

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Hello, I would like to setup a development environment with kool on my M1 Macbook.
I started to change the lwjgl version from 3.2.4 to 3.3.0 which is compatible with arm64 architectures.

In Dependencies.kt -> lwjglVersion = 3.3.0-SNAPSHOT
And I select the good natives in it natives-macos-arm64.
Note: Add this repository url (https://oss.sonatype.org/content/repositories/snapshots)

I am now looking for physx-jni, to be able to build arm natives, but there is lot of stuff on the cmake.
Is it possible for you to do add the compiling process for arm64 architectures on mac ?
If you don't have a macos arm64, I can build it for you on XCode or look for the Github Workflow.

Thanks in advance !
And great work here.

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