This was originally developed for a class final project and later its functionalities are expanded on. It is capable of PBR rendering in real-time. The graphics library used is OpenGL and modols are loaded using Assimp. UI is implemneted using DearIMGUI. It is currently in a rather messy state, because this project was originally quickly implemented as a way for me to learn real-time rendering techniques.
Click here to view a video capture of the project.
Currently, this project is under major construction, so if you pull the latest, nothing will actually showup. The last displayable commit is f37957f75552476328550a6b327aa72a05909020