This project makes use of CMake to build.
If you're using Visual Studio, more info on how to build the project is available here.
The workflow is the following:
- Open the launcher for VS.
- Click on "Open a local folder" and select the folder of the repository you cloned.
- It should open the "CMake Overview Pages", and logs should be written in the "Output" tab at the bottom.
- Wait for "CMake generation finished." to be shown in the logs.
- Click on the dropdown arrow next to "Select Startup Item..." at the top, and select "minigame.exe".
- Click on the "Play" green arrow at the top, and the game should boot up.
The workflow is the following:
- Click "Open" on the welcome window in the top right-hand corner.
- Choose the folder you just cloned (you should see a black square icon on top of the folder icon).
- Wait for CMake to load all the dependencies.
- Click on the "Play" green arrow at the top, and the game should boot up.
- Flecs
- Raylib
- ImGui