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I'm yellow now.
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I'm yellow now.
  • 🇦🇺 Australia

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kitzsh/README.md

kitzsh

(kit-zee-ess-aitch)

I'm kitzsh, also known as Sage.

I don't have much to show at the moment, but you may know me from the following projects:

  • Flixel3D
    • A work-in-progress addon for the HaxeFlixel engine which adds 3D support
    • Has familiar, Flixel-like syntax
    • Designed for ease of use
  • Funkscop
    • A rhythmic retelling of Petscop, which I am one of the programmers for.
    • My main focuses are:
      • 3D environments (overworld and menus)
      • Rendering the game at 240p like a real PS1 console
      • Linux and Mac support
  • Tex-Packer-EX
    • A fork of Free texture packer which adds new features and bug fixes, including:
      • The ability to repack/optimise existing spritesheets
      • Splitter for Sparrow/Starling spritesheets (the standard format for FNF)
      • Correctly ordered frames when exporting

Pinned Loading

  1. CodenameCrew/flixel3d CodenameCrew/flixel3d Public

    A work in progress creation of a 3d engine in flixel, pull requests encouraged

    Haxe 14 1

  2. StrawberrySage/FunkinWeek7 StrawberrySage/FunkinWeek7 Public

    Forked from FunkinCrew/Funkin

    Friday Night Funkin 0.2.8 desktop build with working cutscenes/other fixes

    Haxe 1 2