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How can the project be used to make a working character in Godot #9

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@zjjt

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@zjjt

Hi @audse ,

Thank you for undertaking such a hugely demanded integration. Ive tried running the demo in godot 4.2 and it really displays the animations. I have experience with rive and flutter integration and ive looked really hard for an alternative to spline and was about to give up and go with skeleton2d godot native animation system when i stumbled upon your project and suddenly remembered Rive.

Did you have success implementing a basic usable character with it in Godot ? If yes can you give me pointers ?

Best regards.

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