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[#620] feat: Effect Info Card and Summary #874

Merged
merged 20 commits into from
Dec 18, 2024
Merged

[#620] feat: Effect Info Card and Summary #874

merged 20 commits into from
Dec 18, 2024

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kgar
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@kgar kgar commented Dec 18, 2024

#620

  • Fixed: Activities icons were inconsistently sized between SVG and img.
  • New: Effect Card on hover - actors and items
  • New: Effect Summary - actors
  • New: Toggle Effect Card On/Off in settings (default: on)
  • Fixed: When item names are italicized, the last letter sometimes clips
  • Fixed: Compendium sheets were not showing the Import for App V2 content (Group, Item, Container)
  • Fixed: Compendium sheets were not allowing dragging active effects. This feature is needed for the common use case of dragging template item effects onto items to enchant them with +1 / +2 / +3, etc. a la the DMG module

kgar added 20 commits December 16, 2024 16:33
Repathed item-info-card to info-card.

Implemented Effect Info Card.

Added support for attribute splatting on item table row.

Added uuid to actor effects processing.

Wired up effect cards for all actors and items.
…just On/Off across the board.

Updated code to enforce item card configuration.

Added client setting for using effect cards, default on.
… as an additional component, ambiently included by the sheet class.
… locked compendia. This supports the DMG feature of enchanting items from templates.

Refined inline activities list styles.
Added overflow word breaking to effect info card so that long keys break to new lines.
Implemented effect toggle summary on Character Effects tab.

Fixed issue with container primary cell not being marked as primary and unintentionally centering text.
… Object]`. It's the effect causing it in ItemTableRow.
Extended effect summary/card to NPCs and Vehicles.
@kgar kgar merged commit 4ac482f into main Dec 18, 2024
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@kgar kgar deleted the effect-info-cards branch December 18, 2024 05:53
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