This repository has been archived by the owner on Mar 24, 2024. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 136
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
- Loading branch information
Showing
7 changed files
with
404 additions
and
0 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,81 @@ | ||
TARGET = retro-go-gb | ||
|
||
DEBUG = 1 | ||
#OPT = -Og -ggdb | ||
OPT = -O0 -ggdb3 -fsanitize=address | ||
|
||
BUILD_DIR = build | ||
|
||
|
||
C_SOURCES = \ | ||
gb/main.c \ | ||
odroid_input.c \ | ||
odroid_netplay.c \ | ||
odroid_overlay.c \ | ||
odroid_sdcard.c \ | ||
odroid_system.c \ | ||
odroid_display.c \ | ||
odroid_audio.c \ | ||
gw_lcd.c \ | ||
loaded_gb_rom.c \ | ||
crc32.c \ | ||
porting.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/cpu.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/debug.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/emu.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/hw.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/lcd.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/loader.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/mem.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/rtc.c \ | ||
../retro-go-stm32/gnuboy-go/components/gnuboy/sound.c \ | ||
|
||
|
||
PREFIX = | ||
|
||
CC = $(PREFIX)gcc | ||
AS = $(PREFIX)gcc -x assembler-with-cpp | ||
CP = $(PREFIX)objcopy | ||
SZ = $(PREFIX)size | ||
|
||
HEX = $(CP) -O ihex | ||
BIN = $(CP) -O binary -S | ||
|
||
C_DEFS = \ | ||
-DIS_LITTLE_ENDIAN | ||
|
||
C_INCLUDES = \ | ||
-I. \ | ||
-I./gb \ | ||
-I../retro-go-stm32/gnuboy-go/components \ | ||
-I../retro-go-stm32/components/odroid | ||
|
||
|
||
ASFLAGS = $(AS_DEFS) $(AS_INCLUDES) $(OPT) -Wall -fdata-sections -ffunction-sections | ||
CFLAGS = $(C_DEFS) $(C_INCLUDES) `sdl2-config --cflags` $(OPT) -Wall -fdata-sections -ffunction-sections | ||
CFLAGS += -MMD -MP -MF"$(@:%.o=%.d)" | ||
|
||
#LIBS = -lm `sdl2-config --libs` | ||
LIBS = -lasan -lm `sdl2-config --libs` | ||
LDFLAGS = $(LIBS) -Wl,-Map=$(BUILD_DIR)/$(TARGET).map,--cref -Wl,--gc-sections | ||
|
||
all: $(BUILD_DIR)/$(TARGET).elf | ||
|
||
OBJECTS = $(addprefix $(BUILD_DIR)/,$(notdir $(C_SOURCES:.c=.o))) | ||
vpath %.c $(sort $(dir $(C_SOURCES))) | ||
|
||
|
||
$(BUILD_DIR)/%.o: %.c Makefile.gb | $(BUILD_DIR) | ||
$(CC) -c $(CFLAGS) -Wa,-a,-ad,-alms=$(BUILD_DIR)/$(notdir $(<:.c=.lst)) $< -o $@ | ||
|
||
$(BUILD_DIR)/$(TARGET).elf: $(OBJECTS) Makefile.gb | ||
$(CC) $(OBJECTS) $(LDFLAGS) -o $@ | ||
$(SZ) $@ | ||
|
||
$(BUILD_DIR): | ||
mkdir $@ | ||
|
||
clean: | ||
-rm -fR $(BUILD_DIR) | ||
|
||
-include $(wildcard $(BUILD_DIR)/*.d) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,222 @@ | ||
#include <odroid_system.h> | ||
|
||
#include <stdio.h> | ||
#include <stdlib.h> | ||
#include <stdint.h> | ||
#include <string.h> | ||
|
||
#include <SDL2/SDL.h> | ||
|
||
#include <odroid_system.h> | ||
|
||
#include "porting.h" | ||
#include "crc32.h" | ||
|
||
#include "gw_lcd.h" | ||
#include "gnuboy/loader.h" | ||
#include "gnuboy/hw.h" | ||
#include "gnuboy/lcd.h" | ||
#include "gnuboy/cpu.h" | ||
#include "gnuboy/mem.h" | ||
#include "gnuboy/sound.h" | ||
#include "gnuboy/regs.h" | ||
#include "gnuboy/rtc.h" | ||
#include "gnuboy/defs.h" | ||
|
||
#define APP_ID 20 | ||
|
||
#define NVS_KEY_SAVE_SRAM "sram" | ||
|
||
#define WIDTH GB_WIDTH | ||
#define HEIGHT GB_HEIGHT | ||
#define BPP 2 | ||
#define SCALE 4 | ||
|
||
#define AUDIO_SAMPLE_RATE (48000) | ||
#define AUDIO_BUFFER_LENGTH (AUDIO_SAMPLE_RATE / 60) | ||
|
||
// Use 60Hz for GB | ||
#define AUDIO_BUFFER_LENGTH_GB (AUDIO_SAMPLE_RATE / 60) | ||
#define AUDIO_BUFFER_LENGTH_DMA_GB ((2 * AUDIO_SAMPLE_RATE) / 60) | ||
|
||
static odroid_video_frame_t update1 = {GB_WIDTH, GB_HEIGHT, GB_WIDTH * 2, 2, 0xFF, -1, NULL, NULL, 0, {}}; | ||
static odroid_video_frame_t update2 = {GB_WIDTH, GB_HEIGHT, GB_WIDTH * 2, 2, 0xFF, -1, NULL, NULL, 0, {}}; | ||
static odroid_video_frame_t *currentUpdate = &update1; | ||
|
||
static bool fullFrame = false; | ||
static uint skipFrames = 0; | ||
|
||
static bool saveSRAM = false; | ||
|
||
// 3 pages | ||
uint8_t state_save_buffer[192 * 1024]; | ||
|
||
SDL_Window *window; | ||
SDL_Renderer *renderer; | ||
SDL_Texture *fb_texture; | ||
uint16_t fb_data[WIDTH * HEIGHT * BPP]; | ||
|
||
SDL_AudioSpec wanted; | ||
void fill_audio(void *udata, Uint8 *stream, int len); | ||
|
||
extern unsigned char cart_rom[]; | ||
extern unsigned int cart_rom_len; | ||
|
||
void odroid_display_force_refresh(void) | ||
{ | ||
// forceVideoRefresh = true; | ||
} | ||
|
||
|
||
static inline void blit(void) { | ||
// we want 60 Hz for NTSC | ||
int wantedTime = 1000 / 60; | ||
SDL_Delay(wantedTime); // rendering takes basically "0ms" | ||
|
||
memcpy(fb_data, currentUpdate->buffer, sizeof(fb_data)); | ||
|
||
SDL_UpdateTexture(fb_texture, NULL, fb_data, WIDTH * BPP); | ||
SDL_RenderCopy(renderer, fb_texture, NULL, NULL); | ||
SDL_RenderPresent(renderer); | ||
} | ||
|
||
void fill_audio(void *udata, Uint8 *stream, int len) | ||
{ | ||
|
||
} | ||
|
||
int init_window(int width, int height) | ||
{ | ||
if (SDL_Init(SDL_INIT_VIDEO) != 0) | ||
return 0; | ||
|
||
window = SDL_CreateWindow("emulator", | ||
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, | ||
width * SCALE, height * SCALE, | ||
0); | ||
if (!window) | ||
return 0; | ||
|
||
renderer = SDL_CreateRenderer(window, -1, | ||
SDL_RENDERER_PRESENTVSYNC); | ||
if (!renderer) | ||
return 0; | ||
|
||
fb_texture = SDL_CreateTexture(renderer, | ||
SDL_PIXELFORMAT_RGB565, SDL_TEXTUREACCESS_STREAMING, | ||
width, height); | ||
if (!fb_texture) | ||
return 0; | ||
|
||
|
||
#if 0 | ||
/* Set the audio format */ | ||
wanted.freq = AUDIO_SAMPLE_RATE; | ||
wanted.format = AUDIO_S16; | ||
wanted.channels = 1; /* 1 = mono, 2 = stereo */ | ||
wanted.samples = AUDIO_BUFFER_LENGTH * 2; /* Good low-latency value for callback */ | ||
wanted.callback = fill_audio; | ||
wanted.userdata = NULL; | ||
|
||
/* Open the audio device, forcing the desired format */ | ||
if (SDL_OpenAudio(&wanted, NULL) < 0) { | ||
fprintf(stderr, "Couldn't open audio: %s\n", SDL_GetError()); | ||
return(-1); | ||
} | ||
|
||
SDL_PauseAudio(0); | ||
#endif | ||
|
||
return 0; | ||
} | ||
|
||
static void netplay_callback(netplay_event_t event, void *arg) | ||
{ | ||
// Where we're going we don't need netplay! | ||
} | ||
|
||
static bool SaveState(char *pathName) | ||
{ | ||
return 0; | ||
} | ||
|
||
static bool LoadState(char *pathName) | ||
{ | ||
return true; | ||
} | ||
|
||
void pcm_submit(void) | ||
{ | ||
|
||
} | ||
|
||
void init(void) | ||
{ | ||
odroid_system_init(APP_ID, AUDIO_SAMPLE_RATE); | ||
odroid_system_emu_init(&LoadState, &SaveState, &netplay_callback); | ||
|
||
// Hack: Use the same buffer twice | ||
update1.buffer = fb_data; | ||
update2.buffer = fb_data; | ||
|
||
//saveSRAM = odroid_settings_app_int32_get(NVS_KEY_SAVE_SRAM, 0); | ||
saveSRAM = false; | ||
|
||
// Load ROM | ||
loader_init(NULL); | ||
|
||
// RTC | ||
memset(&rtc, 0, sizeof(rtc)); | ||
|
||
// Video | ||
memset(fb_data, 0, sizeof(fb_data)); | ||
memset(&fb, 0, sizeof(fb)); | ||
fb.w = GB_WIDTH; | ||
fb.h = GB_HEIGHT; | ||
fb.pixelsize = 2; | ||
fb.pitch = fb.w * fb.pixelsize; | ||
fb.ptr = currentUpdate->buffer; | ||
fb.enabled = 1; | ||
fb.byteorder = 0; | ||
fb.blit_func = &blit; | ||
|
||
emu_init(); | ||
|
||
//pal_set_dmg(odroid_settings_Palette_get()); | ||
pal_set_dmg(2); | ||
} | ||
|
||
|
||
int main(int argc, char *argv[]) | ||
{ | ||
init_window(WIDTH, HEIGHT); | ||
|
||
init(); | ||
odroid_gamepad_state_t joystick; | ||
|
||
while (true) | ||
{ | ||
odroid_input_read_gamepad(&joystick); | ||
|
||
uint startTime = get_elapsed_time(); | ||
bool drawFrame = !skipFrames; | ||
|
||
pad_set(PAD_UP, joystick.values[ODROID_INPUT_UP]); | ||
pad_set(PAD_RIGHT, joystick.values[ODROID_INPUT_RIGHT]); | ||
pad_set(PAD_DOWN, joystick.values[ODROID_INPUT_DOWN]); | ||
pad_set(PAD_LEFT, joystick.values[ODROID_INPUT_LEFT]); | ||
pad_set(PAD_SELECT, joystick.values[ODROID_INPUT_SELECT]); | ||
pad_set(PAD_START, joystick.values[ODROID_INPUT_START]); | ||
pad_set(PAD_A, joystick.values[ODROID_INPUT_A]); | ||
pad_set(PAD_B, joystick.values[ODROID_INPUT_B]); | ||
|
||
emu_run(drawFrame); | ||
|
||
// Tick before submitting audio/syncing | ||
odroid_system_tick(!drawFrame, fullFrame, get_elapsed_time_since(startTime)); | ||
} | ||
|
||
SDL_Quit(); | ||
|
||
return 0; | ||
} |
Empty file.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,3 @@ | ||
#pragma once | ||
|
||
extern const unsigned char ROM_DATA[]; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.