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Development on MacOSX

Karn Kaul edited this page Nov 4, 2019 · 3 revisions

MacOSX (x64)

Building LittleEngine

Requirements

  1. Xcode

Xcode Project

  1. Build LittleEngine / LEDemo /custom executable target:
    1. Run CMake on CMakeLists.txt and generate an Xcode Solution (eg, at Project_Xcode).
    2. Open the project, select a scheme, and build ALL_BUILD / LEApp.
    3. Debugging:
      1. Set Test/LEDemo/custom executable as the debugging target.

Note: There isn't much toolchain flexibility on MacOSX, so LittleEngine is only tested using Xcode generators.

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