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Request: Allow limited macro functionality #46

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@MotoMoto1234

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I was wondering if it could be possible for a macro to be written and linked into the attack or damage popouts that when pressed, does things and then if applicable abandons the current workflow, closing the popout and starts an entirely new one, or an advanced macro that asks for things from the user in dialogs and after the choices puts a custom situational bonus formula in based on the choices. Example Chaos Bolt and Divine Smite.

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