Releases: justalemon/SimplePassive
Releases · justalemon/SimplePassive
2.0.2
2.0.1
- FIX: Weapon firing is now no longer disabled when the
simplepassive_disablecombatis enabled.
2.0
- NEW: Ported the entire resource to Lua, enjoy the speed!
- NEW: Added simplepassive_cooldown convar to set the cooldown between every player initiated change
- FIX: The last used vehicle and trailer checks now restore the invincibility correctly
1.2
- NEW: You can now make the player invincible when passive is enabled by setting the
simplepassive_makeinvincibleconvar to1 - FIX: Added more controls to be disabled related to melee when in passive mode
- FIX: The camera collisions are now disabled when going inside of another player (thanks @QuadrupleTurbo!)
1.1
- NEW: Added command to list the passive mode activations during the next tick (Debug builds only)
- FIX: Hooked vehicles are now affected by Passive Mode
- FIX: Emissive lights are no longer visible thru entities
- FIX: Client now correctly has embedded debug symbols (for bug reporting)
1.0
Initial Release