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Releases: justalemon/SimplePassive

2.0.2

18 May 07:11
4b58ce7

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  • FIX: The alpha is now changed correctly when not using a vehicle (reported by The_Martin on the cfx.re forums)
  • FIX: Cache the alpha value to get a bit more performance in the server

2.0.1

11 May 02:40
c607010

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  • FIX: Weapon firing is now no longer disabled when the simplepassive_disablecombat is enabled.

2.0

28 Apr 09:48
69990d8

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2.0
  • NEW: Ported the entire resource to Lua, enjoy the speed!
  • NEW: Added simplepassive_cooldown convar to set the cooldown between every player initiated change
  • FIX: The last used vehicle and trailer checks now restore the invincibility correctly

1.2

25 Dec 07:01
81439dc

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1.2
  • NEW: You can now make the player invincible when passive is enabled by setting the simplepassive_makeinvincible convar to 1
  • FIX: Added more controls to be disabled related to melee when in passive mode
  • FIX: The camera collisions are now disabled when going inside of another player (thanks @QuadrupleTurbo!)

1.1

03 Mar 08:59
017eaef

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1.1
  • NEW: Added command to list the passive mode activations during the next tick (Debug builds only)
  • FIX: Hooked vehicles are now affected by Passive Mode
  • FIX: Emissive lights are no longer visible thru entities
  • FIX: Client now correctly has embedded debug symbols (for bug reporting)

1.0

09 May 06:18
24fcb1e

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1.0

Initial Release