Pygame colliders will enhance your game or application to have more complex
colliding system beyond standard Rect
colliders in Pygame.
Despite the name colliders aren't bound to Pygame and Pygame library is not prerequisite.
Documentation is located at https://pygame-colliders.readthedocs.io/
Look how easy it is to use:
from pygame_colliders import ConcaveCollider, ConvexCollider
# Create colliders
collider_a_points = [(3, 3), (5, 3), (5, 4), (4, 4), (4, 5), (5, 5), (5, 6), (3, 6)]
collider_b_points = [(4.5, 3.5), (6, 2), (6, 4)]
collider_a = ConcaveCollider(poly_a_points)
collider_b = ConvexCollider(poly_b_points)
# Check collision
if collider_a.collide(collider_b):
print("Collision detected!")
Collisions between
Install pygame colliders by running:
pip install pygame-colliders
- Issue Tracker: https://github.com/jtiai/pygame-colliders/issues
- Source Code: https://github.com/jtiai/pygame-colliders
If you are having issues, please let us know. We have a Discord channel located at : https://discord.gg/VXVRPxe
The project is licensed under the 3-clause BSD license.