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@jonwright , @einarf
Im running Python 3.7.3 on macOS Catalina, I tried to import the OpenGLFrame like this
from OpenGL import GL
from pyopengltk import OpenGLFrame
Which resulted in this error
cannot import name 'OpenGLFrame' from 'pyopengltk'
Edit: after that i tried to make a frame like this
class AppOgl(OpenGLFrame):
def initgl(self):
"""Initalize gl states when the frame is created"""
GL.glViewport(0, 0, self.width, self.height)
GL.glClearColor(0.0, 1.0, 0.0, 0.0)
self.start = time.time()
self.nframes = 0
def redraw(self):
"""Render a single frame"""
GL.glClear(GL.GL_COLOR_BUFFER_BIT)
tm = time.time() - self.start
self.nframes += 1
print("fps",self.nframes / tm, end="\r" )
if __name__ == '__main__':
root = tkinter.Tk()
app = AppOgl(root, width=320, height=200)
app.pack(fill=tkinter.BOTH, expand=tkinter.YES)
app.animate = 1
app.after(100, app.printContext)
app.mainloop()
Edit 2 :
Which still resulted in this error
cannot import name 'OpenGLFrame' from 'pyopengltk'
Edit 3: I used pip to install this
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