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0171 - Fix crash on FSDJump in uncharted system (#173)
Fixes#171
* Fixed suspected flaw where we were trying to update from a key value that was empty.
* Added a test that showed the reported error and proves it's now fixed.
* Fixed the FSD jump by making sure even if we have system info in there, that we treat it as a jump and clear the hyperspace tag.
* Fixed a crash (by adding a precaution) - added a try-catch around the calls from the background watcher so it can't just die and leave the UI + logs unresponsive.
0166 - Added download + install of the missing Eurostile font.
* Added download + install of the missing Eurostile font.
* Fixed naming in the installer.
0075 add available update detection (#109)
* Added the basis for a version check to the back end.
* Fixed the backend so we only send an update once the client has connected.
* Altered the front end to display an alert if a new version is available.
* Added some protection to the back end in case the version check has problems.
0086 stop crash if saved games relocated (#87)
* Fixed crashing if Saved Games has been moved to another drive / location.
* Tidied up the duplications.
* Fixed a few inor Flake8 warnings.