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Take Home Assignment for 3rd year Netork Services and Applications module of Games Design & Development - BSc (Honours) in Computing (Level 8) course. Client and Server Sockets in C. Server receives request string from Client parses it, and returns a response.

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Network Services and Applications

Joe O'Regan (K00203642)

Year 3 (2016/17), Semester 5

BSc Computing (Game Design and Development)

Limerick Institute of Technology


Network-Services-Applications-CA

Take Home Assignment for 3rd year Netork Services and Applications module of Games Design & Development - BSc (Honours) in Computing (Level 8) course.

Client and Server Sockets in C. Server receives request string from Client parses it, and returns a response.

Client socket takes in request string argument when it is run from terminal. This request string is sent to the Server socket which parses the string, checking that is is formatted correctly.

It then sends a random number of bytes to the Client, and receives the number of bytes the Client received as a response, if the the number of bytes sent matches the number of bytes received the Server sends the client a positive response, otherwise it sends a negative response. With the response a randomly generated cookie is also sent.


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Take Home Assignment for 3rd year Netork Services and Applications module of Games Design & Development - BSc (Honours) in Computing (Level 8) course. Client and Server Sockets in C. Server receives request string from Client parses it, and returns a response.

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