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Show Biome In Name (SBIN)

The biome a player is in will be displayed next to the players name.

Config

Color table

1 - aqua

2 - black

3 - blue

4 - dark_aqua

5 - dark_blue

6 - dark_gray

7 - dark_green

8 - dark_purple

9 - dark_red

10 - gold

11 - gray

12 - green

13 - light_purple

14 - red

15 - white

16 - yellow

Biome list

ocean

deep_ocean

warm_ocean

lukewarm_ocean

deep_lukewarm_ocean

cold_ocean

deep_cold_ocean

frozen_ocean

deep_frozen_ocean

mushroom_fields

jagged_peaks

frozen_peaks

stony_peaks

meadow

cherry_grove

grove

snowy_slopes

windswept_hills

windswept_gravelly_hills

windswept_forest

forest

flower_forest

taiga

old_growth_pine_taiga

old_growth_spruce_taiga

snowy_taiga

birch_forest

old_growth_birch_forest

dark_forest

jungle

sparse_jungle

bamboo_jungle

river

frozen_river

swamp

mangrove_swamp

beach

snowy_beach

stony_shore

plains

sunflower_plains

snowy_plains

ice_spikes

desert

savanna

savanna_plateau

windswept_savanna

badlands

wooded_badlands

eroded_badlands

deep_dark

dripstone_caves

lush_caves

void

nether_wastes

soul_sand_valley

crimson_forest

warped_forest

basalt_deltas

end

small_end_islands

end_midlands

end_highlands

end_barrens


Name color

General color of the name

default = gray

/scoreboard players set &name_color_sbin color.sbin value

value = color --> look at color table


Prefix color

Color of the biome prefix

I made default values for all the biomes

/scoreboard players set &prefix_color_sdin_biome color.sbin value

replace biome with the biome you want to change the color --> look at biome list for correct names

value = color --> look at color table

value = 0 --> disabled / no prefix


Compatible with my Invisible Player Name datapack/mod

Coming soon

Compatibility with my AFK Announcer datapack/mod