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Prefer to use statically compiled languages for plugins? #2

@sourcedelica

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@sourcedelica

In Designing Gradle plugins it says

It is recommended to use a statically-typed language like Java or Kotlin for implementing plugins to decrease the likelihood of binary incompatibilities. Should you decide on using Groovy for your plugin implementation then it is a good choice to use the annotation @groovy.transform.CompileStatic.

I'm not sure if you covered it in your video(s) but it would be interesting to learn more about this recommendation, since you've implemented the range of possibilities in this project.

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