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Hi,
I figure you probably don't work on this anymore but you are the best lead I have right now ^^.
I saw this and managed to get some of the FS15 scripts decompiled using ldj 2.1, Thanks! and great work.
I moved my attention to FS17 and it seems that this game has moved to a new model of storing their Luc data. Each script is now represented by a .l32 and .l64 file.
When using your ldj 2.1 branch I get the error:
Unknown flags set: 111101110000 Failed to read raw-dump header
It figures i guess that they have changed the headers between game versions.
I was wonder if you have time maybe you could have a quick look over these files and perhaps point me in the right direction?
I am hoping it may only require that I add new or modified headers to the ldj2.1 branch.
FS15 Samples:
FS15 luc files.zip
FS17 Samples:
FS17 luc files.zip
Thank you :)