Some simple, trial and error, attempts at writing game theory simulators in LISP.
Start a game with a random strategy agent and a human opponent using (make-game)
I prefer iterating on these examples as I learn more LISP.
(load "./load.lisp")
(in-package com.jimmyjacobson.games)
To run a single round of the game with two random robot agents use:
(make-game)
To run a 10 round game with a human as player 1 use
(make-game :max-steps 10 :player1 'human)