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Description
Hello @jherico , in a discussion around parallel shader execution, I came across a separate post that links to this repo as a reference to asynchronous compute shaders, but it seems the link is broken, which seemed to lead to a file examples/compute/computeparticlesasync.cpp which is no longer there.
There seems to be consensus that this should be achievable through command buffer submission across separate queues. Given that I have not been able to achieve this by running experiments, I am currently looking to find practical examples that show parallel execution of shaders. Would you be able to point me in the right direction on examples that show successful parallelization of compute shader execution, or alternatively would you be able to provide some guidance on the way to achieve this?
Thank you @jherico - happy to provide further detail.