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vkhs

Just getting a feel for the Vulkan API by following the Vulkan Tutorial.

screenshot

instructions

  • install glfw and vulkan libraries for your system
  • cabal run

progress

  • Introduction
  • Overview
  • Development environment
  • Drawing a triangle
    • Setup
      • Base node
      • Instance
      • Validation layers
      • Physical devices and queue families
      • Logical device and queues
    • Presentation
      • Window surface
      • Swap chain
      • Image views
    • Graphics pipeline basics
      • Introduction
      • Shader modules
      • Fixed functions
      • Render passes
      • Conclusion
    • Drawing
      • Framebuffers
      • Command buffers
      • Rendering and presentation
      • Frames in flight
    • Swap chain recreation
  • Vertex buffers
    • Vertex input description
    • Vertex buffer creation
    • Staging buffer
    • Index buffer
  • Uniform buffers
    • Descriptor layout and buffer
    • Descriptor pool and sets
  • Texture mapping
    • Images
    • Image view and sampler
    • Combined image sampler
  • Depth buffering
  • Loading models
  • Generating Mipmaps
  • Multisampling

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