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Enhance: draw RoomId numbers better in 2D Mapper (Mudlet#2489)
They now are scaled so that they fit the room symbol square - and are suppressed if they are too small to show. Importantly this is done on the length of the longest number found in the area so that there will not be truncation - either they will all fit or none will. Also, leading zeros are used so that they are all the same size... Signed-off-by: Stephen Lyons <slysven@virginmedia.com>
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