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Fixes #21

How Has This Been Tested?

  • Rebuild the Genesis.Shared.dll and put it in the Genesis package for Unity. Then after the ExampleUnion struct is generated, no ReflectionTypeLoadException is thrown when I click on a GenesisSettings asset.

Checklist:

  • My code follows the style guidelines of this project
  • I have performed a self-review of my own code
  • I have commented my code, particularly in hard-to-understand areas
  • I have made corresponding changes to the documentation
  • My changes generate no new warnings

@jeffcampbellmakesgames jeffcampbellmakesgames added the bug Something isn't working label Apr 18, 2022
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[BUG] Add try-catch to ReflectionTools to suppress ReflectionTypeLoadException

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