bugfix for importing .wbin meshes into litefilesystem + launch preview #6
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define('VALID_EXTENSIONS')wbin,daeto USE_EXTENSION_WHITELIST-define,Otherwise litefilesystem refuses to save '.wbin' files (imported meshes (obj-files), which causes webglstudio to refuse to launch previews.
I suspect USE_EXTENSION_WHITELIST was a leftover.
cheers ❤