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Geometry Processing - As Rigid As Possible Deformation

This is my implementation of As Rigid As possible in the assignment of CSC419/CSC2520 Geometry Processing.

Build & Execution

git submodule update --init --recursive
mkdir build
cd build
cmake .. -DCMAKE_BUILD_TYPE=Release
make 
./deformation [path to mesh.obj]
  • Space to toggle whether placing control points or deforming

  • m to switch deformation method

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As Rigid As possible deformation algorithm

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