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Quirks, requirements, things to be conscious of #7

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@ix

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@ix
  • VBlank/safe VRAM access (seems to be fine provided VBlank is waited on, yet to determine whether there's a limit to how much can be done in one interval).
  • INC xx and DEC xx with BC, DE or HL can corrupt the sprite memory. We should probably emit a warning about this.

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