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Figuring out, how deep rabbit hole goes.
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Figuring out, how deep rabbit hole goes.

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@MewPurPur
Mew Pur Pur MewPurPur
Studied CS & Math. Nowadays I'm busy with work and trying to get GodSVG - my SVG editor that might appeal to programmers - to the finish line.
@theRealUnd3rdog
Underdog theRealUnd3rdog
L programmer

Underdog Sri Lanka

@RohitKotiveetil
Professor Chaos RohitKotiveetil
Tinkering with gameplay systems in Unreal Engine.

Independent Game Developer India

@tomlooman
Tom Looman tomlooman
Game Programmer (Unreal Engine)

LODZERO Netherlands

@vahabahmadvand
Vahab Ahmadvand vahabahmadvand
Technical Game Designer #UE4 #UE5 Unreal Authorized Instructor

Gamecan Estonia

@marynate
marynate

@marywnate

@Ryan-DowlingSoka
Ryan DowlingSoka Ryan-DowlingSoka
Technical Art Engineer @ Odyssey Interactive aka @ody-ryan

Odyssey Interactive Vancouver

@TrickyFatCat
Artyom Volkov TrickyFatCat

People Can Fly Helsinki

@EmbarkStudios
Embark EmbarkStudios
The future belongs to the curious

Stockholm, Sweden

@MauricioRB06
Mauricio Rodriguez Becerra MauricioRB06
Mechatronic Engineer

National University of Colombia Bogota D.C.

@HoussineMehnik
Elhoussine Mehnik HoussineMehnik
Unreal Engine Developer

Unreal Engine Resources Montréal, Canada

@ZorPastaman
Vladimir Popov ZorPastaman
I'm a passionate game developer and gamer. My professional skills are Unity Engine and C#. Now I learn C++ and game engine programming.

Limassol, Cyprus

@ThePhD
The Phantom Derpstorm ThePhD
C, C++, C#, Rust, and OCaml to keep some sanity. TypeScript when necessary. God Save Me.

Münglass

@donkaban
Jefe Kabanizzer donkaban

Kentron Games Yerevan

@skywind3000
Linwei skywind3000
Coding since 1991

PRC

@yomotsu
Akihiro Oyamada yomotsu

PixelGrid, Inc Tokyo, Japan

@OneLoneCoder
Javidx9 OneLoneCoder
I'm a programmer. I'm keen on getting the word out that programming is fun, silly and educational. I don't do much web stuff, I like clock cycles.

http://www.youtube.com/javidx9

@jbikker
Jacco Bikker jbikker
Senior lecturer at BUAS / IGAD. Graphics, Ray Tracing, BVHs, Software Optimization, GPGPU, gamedev, demoscene, retro development (MSX/Z80).

Breda University of Applied Sciences 't Goy, The Netherlands

@CodePoly
CodePoly
Coding is nice ( ゚ヮ゚)
@gdbooks
Gabor Szauer gdbooks
These are some really old tutorials i wrote and published with Gitbook. A lot of the info in them might be wrong, think of them more like my study notes.

None San Francisco

@keijiro
Keijiro Takahashi keijiro

Unity Technologies Japan Japan

@morgan3d
Morgan McGuire morgan3d
Affiliated with Casual Effects, Pasteur Labs, University of Waterloo

Casual Effects Vancouver, BC

@davidwparker
Parker Parker davidwparker
Learn to Code: https://www.programmingtil.com/ YouTube: https://youtube.com/c/DavidParkerW Svelte App: https://www.listenaddict.com/

Code Name Parker LLC Denver, CO

@agavrel
Antonin GAVREL agavrel
OverflowError

42 = '*' & (0x2a | 0b101010)

@shiffman
Daniel Shiffman shiffman

@CodingTrain @ITPNYU @processing @ml5js @nature-of-code @Programming-from-A-to-Z New York, NY

@leios
James Schloss leios
Algorithm-archive.org (and other things)

LeiosOS Okinawa, JP

@SanderMertens
Sander Mertens SanderMertens
Gamedev/AR/VR

Hypnos Entertainment San Francisco, California

@BotBitmap
Arthur Carvalho BotBitmap

Natal, Rio Grande do Norte, Brazil

@BenSouchet
Ben Souchet BenSouchet
Try. Fail. Iterate. R&D engineer and open-source contributor.

@quadproduction Paris, France