Checklist
Steps to reproduce the issue
I’ve submitted a MacPorts Portfile for Open3D at macports/macports-ports#32787
When building with BUNDLE_OPEN3D_ML=ON I attempted to checkout Open3D-ML with the same version tag as Open3D to achieve a reproducible build. But the build system throws an error if branch main isn’t checked out.
I believe that Open3D with BUNDLE_OPEN3D_ML=ON should build with the same, fixed version of Open3D-ML.
See, e.g.,
|
# the build system of the main repo expects a main branch. make sure main exists |
Error message
Branch `main` not checked out.
Open3D, Python and System information
Additional information
No response
Checklist
mainbranch).Steps to reproduce the issue
I’ve submitted a MacPorts Portfile for Open3D at macports/macports-ports#32787
When building with
BUNDLE_OPEN3D_ML=ONI attempted to checkout Open3D-ML with the same version tag as Open3D to achieve a reproducible build. But the build system throws an error if branchmainisn’t checked out.I believe that Open3D with
BUNDLE_OPEN3D_ML=ONshould build with the same, fixed version of Open3D-ML.See, e.g.,
Open3D/util/ci_utils.sh
Line 155 in 0333798
Error message
Branch `main` not checked out.Open3D, Python and System information
Additional information
No response