Skip to content

Does NIE work well for Inverse Rendering with calibrated RGB images? #4

@seekever

Description

@seekever

I have read the paper, the theory is so wonderful. In "6.2 Inverse Rendering of Geometry", a single-bounce forward rendering is done with known pointlights and a known diffuse-Phong BRDF. It means that the lights and BRDF are known. And the rendered result are only 1-channel values of meshes without RGB colors.

IDR works well for calibrated RGB images without known lights and BRDF, then does NIE work well in the same case?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions