fix: shotgun not gibbing unless aiming at feet #795
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Closes #794.
Note that now when shooting at two players
standing behind each other,
the second target will take less damage,
because the dead body of the first player will absorb the pellets
until it gets gibbed (that is, up to 4 pellets,
see
GIB_HEALTH
andDEFAULT_SHOTGUN_DAMAGE
).The purpose of the removed line is not entirely clear.
Maybe it's just leftover code,
because the height of a dead body is handled in
PM_CheckDuck
.Before merging, please verify that this doesn't have
unintented side effects, I am not quite sure.
See the linked issue for details.