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Add complex group algorithms #7120
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58 changes: 47 additions & 11 deletions
58
libclc/ptx-nvidiacl/libspirv/group/collectives_helpers.ll
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,61 +1,97 @@ | ||
; 64 storage locations is sufficient for all current-generation NVIDIA GPUs | ||
; 64 bits per warp is sufficient for all fundamental data types | ||
; 32 storage locations is sufficient for all current-generation NVIDIA GPUs | ||
; 128 bits per warp is sufficient for all fundamental data types and complex | ||
; Reducing storage for small data types or increasing it for user-defined types | ||
; will likely require an additional pass to track group algorithm usage | ||
@__clc__group_scratch = internal addrspace(3) global [64 x i64] undef, align 1 | ||
@__clc__group_scratch = internal addrspace(3) global [128 x i64] undef, align 1 | ||
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define i8 addrspace(3)* @__clc__get_group_scratch_bool() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to i8 addrspace(3)* | ||
ret i8 addrspace(3)* %cast | ||
} | ||
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define i8 addrspace(3)* @__clc__get_group_scratch_char() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to i8 addrspace(3)* | ||
ret i8 addrspace(3)* %cast | ||
} | ||
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define i16 addrspace(3)* @__clc__get_group_scratch_short() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to i16 addrspace(3)* | ||
ret i16 addrspace(3)* %cast | ||
} | ||
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define i32 addrspace(3)* @__clc__get_group_scratch_int() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to i32 addrspace(3)* | ||
ret i32 addrspace(3)* %cast | ||
} | ||
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define i64 addrspace(3)* @__clc__get_group_scratch_long() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to i64 addrspace(3)* | ||
ret i64 addrspace(3)* %cast | ||
} | ||
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define half addrspace(3)* @__clc__get_group_scratch_half() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to half addrspace(3)* | ||
ret half addrspace(3)* %cast | ||
} | ||
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define float addrspace(3)* @__clc__get_group_scratch_float() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to float addrspace(3)* | ||
ret float addrspace(3)* %cast | ||
} | ||
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define double addrspace(3)* @__clc__get_group_scratch_double() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [64 x i64], [64 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to double addrspace(3)* | ||
ret double addrspace(3)* %cast | ||
} | ||
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%complex_half = type { | ||
half, | ||
half | ||
} | ||
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%complex_float = type { | ||
float, | ||
float | ||
} | ||
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%complex_double = type { | ||
double, | ||
double | ||
} | ||
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define %complex_half addrspace(3)* @__clc__get_group_scratch_complex_half() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to %complex_half addrspace(3)* | ||
ret %complex_half addrspace(3)* %cast | ||
} | ||
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define %complex_float addrspace(3)* @__clc__get_group_scratch_complex_float() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to %complex_float addrspace(3)* | ||
ret %complex_float addrspace(3)* %cast | ||
} | ||
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define %complex_double addrspace(3)* @__clc__get_group_scratch_complex_double() nounwind alwaysinline { | ||
entry: | ||
%ptr = getelementptr inbounds [128 x i64], [128 x i64] addrspace(3)* @__clc__group_scratch, i64 0, i64 0 | ||
%cast = bitcast i64 addrspace(3)* %ptr to %complex_double addrspace(3)* | ||
ret %complex_double addrspace(3)* %cast | ||
} |
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Would it make sense to add bfloat16 here? It is still 'experimental', but will be moved out soon. We can wait for that to happen. Thanks
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This has already got rather long in the tooth, so I'd like to defer that change for later