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Introduce VADisplayAttribSurfaceAttribs #519

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17 changes: 16 additions & 1 deletion va/va.h
Original file line number Diff line number Diff line change
Expand Up @@ -4827,7 +4827,16 @@ VAStatus vaDeassociateSubpicture (
* Display attributes are used to control things such as contrast, hue, saturation,
* brightness etc. in the rendering process. The application can query what
* attributes are supported by the driver, and then set the appropriate attributes
* before calling vaPutSurface()
* before calling vaPutSurface().
*
* Display attributes also are used to query/set display adaptor (vaDisplay)
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Let's prioritize #514 - you will need to rebase once that one will be merged.

* related information. These attributes do not depend on vaConfig. They can't
* be used with vaPutSurface. Apps can call vaQueryDisplayAttributes/
* vaGetDisplayAttributes to query these attributes after vaInitialize, but can
* only call vaSetDisplayAttributes for these attributes after vaInitialize and
* before any other function call if the attributes is settable. To distinguish
* these two types of display attributes, this display adaptor related
* attributes should be marked as "HW attribute" in the description.
*/
/* PowerVR IEP Lite attributes */
typedef enum
Expand Down Expand Up @@ -4950,6 +4959,12 @@ typedef enum
* specify vaPutSurface render area if there is no drawable on the monitor
*/
VADisplayAttribRenderRect = 18,
/*
* Bitfield of supported VASurfaceAttribType (read-only, HW attribute). A
* surface attribute is supported if the bit 1 << VASurfaceAttribXXX is
* set.
*/
VADisplayAttribSurfaceAttribs = 19,
} VADisplayAttribType;

/* flags for VADisplayAttribute */
Expand Down