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Fix BDBA Security issues #674
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DOCKER_CHROOT_PREFIX = "/usr/bin/docker run -e DEBIAN_FRONTEND=noninteractive --privileged --rm --net=host --pid=host -v /:/host ubuntu:22.04 /usr/sbin/chroot /host " | ||
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# Command prefix to run a command simply in a chroot in the container without docker | ||
# this will propagate all environment variables |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Specify the type of exceptions expected from the Docker command execution to make error handling more precise.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
DOCKER_CHROOT_PREFIX = "/usr/bin/docker run -e DEBIAN_FRONTEND=noninteractive --privileged --rm --net=host --pid=host -v /:/host ubuntu:22.04 /usr/sbin/chroot /host " | |
# Command prefix to run a command simply in a chroot in the container without docker | |
# this will propagate all environment variables | |
try: | |
DOCKER_CHROOT_PREFIX = "/usr/bin/docker run -e DEBIAN_FRONTEND=noninteractive --privileged --rm --net=host --pid=host -v /:/host ubuntu:22.04 /usr/sbin/chroot /host " | |
except subprocess.CalledProcessError as e: | |
logger.error(f"Docker command failed: {str(e)}") | |
except OSError as e: | |
logger.error(f"OS error occurred: {str(e)}") |
DOCKER_CHROOT_PREFIX = "/usr/bin/docker run -e DEBIAN_FRONTEND=noninteractive --privileged --rm --net=host --pid=host -v /:/host ubuntu:22.04 /usr/sbin/chroot /host " | ||
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# Command prefix to run a command simply in a chroot in the container without docker | ||
# this will propagate all environment variables |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Include a setup or check for the logging configuration before using logger.error to ensure that logging is properly configured.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
DOCKER_CHROOT_PREFIX = "/usr/bin/docker run -e DEBIAN_FRONTEND=noninteractive --privileged --rm --net=host --pid=host -v /:/host ubuntu:22.04 /usr/sbin/chroot /host " | |
# Command prefix to run a command simply in a chroot in the container without docker | |
# this will propagate all environment variables | |
import logging | |
logger = logging.getLogger(__name__) | |
try: | |
DOCKER_CHROOT_PREFIX = "/usr/bin/docker run -e DEBIAN_FRONTEND=noninteractive --privileged --rm --net=host --pid=host -v /:/host ubuntu:22.04 /usr/sbin/chroot /host " | |
except Exception as e: | |
logger.error(f"Failed to set DOCKER_CHROOT_PREFIX: {str(e)}") |
keyErr := ioutil.WriteFile(deviceKeyPath, keyData, 0640) | ||
if keyErr != nil { | ||
log.Fatalf("Error writing to " + deviceKeyPath) | ||
log.Fatalf("Error writing to %s", deviceKeyPath) | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Enhance error message detail by including error object in the log.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
keyErr := ioutil.WriteFile(deviceKeyPath, keyData, 0640) | |
if keyErr != nil { | |
log.Fatalf("Error writing to " + deviceKeyPath) | |
log.Fatalf("Error writing to %s", deviceKeyPath) | |
} | |
if keyErr := ioutil.WriteFile(deviceKeyPath, keyData, 0640); keyErr != nil { | |
log.Fatalf("Error writing to %s: %v", deviceKeyPath, keyErr) | |
} |
certErr := ioutil.WriteFile(deviceCertPath, certData, 0644) | ||
if certErr != nil { | ||
log.Fatalf("Error writing to " + deviceCertPath) | ||
log.Fatalf("Error writing to %s", deviceCertPath) | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Use consistent error handling by directly logging the error object.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
certErr := ioutil.WriteFile(deviceCertPath, certData, 0644) | |
if certErr != nil { | |
log.Fatalf("Error writing to " + deviceCertPath) | |
log.Fatalf("Error writing to %s", deviceCertPath) | |
} | |
if certErr := ioutil.WriteFile(deviceCertPath, certData, 0644); certErr != nil { | |
log.Fatalf("Error writing to %s: %v", deviceCertPath, certErr) | |
} |
err := ioutil.WriteFile(cloudFilePath, []byte(cloudConfig), 0640) | ||
if err != nil { | ||
log.Fatalf("Error writing new config to " + cloudFilePath) | ||
log.Fatalf("Error writing new config to %s", cloudFilePath) | ||
} |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Refactor error handling to avoid code duplication and enhance readability.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
err := ioutil.WriteFile(cloudFilePath, []byte(cloudConfig), 0640) | |
if err != nil { | |
log.Fatalf("Error writing new config to " + cloudFilePath) | |
log.Fatalf("Error writing new config to %s", cloudFilePath) | |
} | |
if err := ioutil.WriteFile(cloudFilePath, []byte(cloudConfig), 0640); err != nil { | |
log.Fatalf("Error writing new config to %s", cloudFilePath) | |
} |
err := ioutil.WriteFile(caPath, data, 0640) | ||
if err != nil { | ||
log.Fatalf("Error writing to " + caPath) | ||
log.Fatalf("Error writing to %s", caPath) | ||
} |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Streamline error handling in file operations to improve code readability.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
err := ioutil.WriteFile(caPath, data, 0640) | |
if err != nil { | |
log.Fatalf("Error writing to " + caPath) | |
log.Fatalf("Error writing to %s", caPath) | |
} | |
if err := ioutil.WriteFile(caPath, data, 0640); err != nil { | |
log.Fatalf("Error writing to %s: %v", caPath, err) | |
} |
jsonBytes, err := ioutil.ReadFile(filepath.Clean(jsonFile)) | ||
if err != nil { | ||
log.Fatalf("Error reading from " + jsonFile) | ||
log.Fatalf("Error reading from %s", jsonFile) | ||
} |
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$\color{#FFA500}Improvements: Code Maintainability$
Suggestion: Consolidate error handling for file reading to enhance maintainability.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
jsonBytes, err := ioutil.ReadFile(filepath.Clean(jsonFile)) | |
if err != nil { | |
log.Fatalf("Error reading from " + jsonFile) | |
log.Fatalf("Error reading from %s", jsonFile) | |
} | |
if jsonBytes, err := ioutil.ReadFile(filepath.Clean(jsonFile)); err != nil { | |
log.Fatalf("Error reading from %s: %v", jsonFile, err) | |
} |
@@ -131,7 +131,7 @@ func promptFile(query string) []byte { | |||
if fileExists(fileName) { | |||
content, err := ioutil.ReadFile(fileName) | |||
if err != nil { | |||
log.Fatalf("Error while reading file " + fileName) | |||
log.Fatalf("Error while reading file %s", fileName) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Modify the error handling in the file reading function to log the error without terminating the program, allowing the function to return a nil or default value instead of changing the function signature.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
log.Fatalf("Error while reading file %s", fileName) | |
if fileExists(fileName) { | |
content, err := ioutil.ReadFile(fileName) | |
if err != nil { | |
log.Printf("Error while reading file %s: %v", fileName, err) | |
return nil // or return an empty byte slice if that's acceptable in context | |
} | |
return content | |
} else { | |
println("File not found.") | |
return nil // or return an empty byte slice if that's acceptable in context | |
} |
// Check that the inferred flags tally with one of the known versions. | ||
for _, f := range okFlags { | ||
if flagRO == f.ro && flagAddr == f.addr { | ||
return | ||
} | ||
} | ||
panic("reflect.Value read-only flag has changed semantics") |
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$\color{#15F4EE}Miscellaneous$
Suggestion: To prevent runtime panics and enhance the reliability of the package, add checks to ensure that the calculated flags match expected configurations before proceeding with operations that depend on these flags.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// Check that the inferred flags tally with one of the known versions. | |
for _, f := range okFlags { | |
if flagRO == f.ro && flagAddr == f.addr { | |
return | |
} | |
} | |
panic("reflect.Value read-only flag has changed semantics") | |
var flagMatched bool | |
for _, f := range okFlags { | |
if flagRO == f.ro && flagAddr == f.addr { | |
flagMatched = true | |
break | |
} | |
} | |
if !flagMatched { | |
log.Printf("Warning: reflect.Value read-only flag semantics do not match any known configurations. Please check compatibility.") | |
return | |
} |
field, ok := reflect.TypeOf(reflect.Value{}).FieldByName("flag") | ||
if !ok { | ||
panic("reflect.Value has no flag field") | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider handling the potential panic more gracefully when the 'reflect.Value' does not have a 'flag' field. This could improve the robustness of the code, especially in environments where unexpected modifications to the Go standard library might occur.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
field, ok := reflect.TypeOf(reflect.Value{}).FieldByName("flag") | |
if !ok { | |
panic("reflect.Value has no flag field") | |
} | |
field, ok := reflect.TypeOf(reflect.Value{}).FieldByName("flag") | |
if !ok { | |
log.Fatalf("Critical error: reflect.Value type expected to have 'flag' field, but it's missing. This might be due to unexpected changes in the Go standard library.") | |
return | |
} |
var okFlags = []struct { | ||
ro, addr flag | ||
}{{ | ||
// From Go 1.4 to 1.5 | ||
ro: 1 << 5, | ||
addr: 1 << 7, | ||
}, { | ||
// Up to Go tip. | ||
ro: 1<<5 | 1<<6, | ||
addr: 1 << 8, | ||
}} |
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$\color{#FFA500}Improvements: Code Maintainability$
Suggestion: To enhance code maintainability and future-proofing, consider externalizing the flag settings into a configuration or a more easily modifiable structure. This would allow easier updates when new Go versions are released or if adjustments are necessary.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
var okFlags = []struct { | |
ro, addr flag | |
}{{ | |
// From Go 1.4 to 1.5 | |
ro: 1 << 5, | |
addr: 1 << 7, | |
}, { | |
// Up to Go tip. | |
ro: 1<<5 | 1<<6, | |
addr: 1 << 8, | |
}} | |
type FlagConfig struct { | |
ro, addr flag | |
} | |
var okFlags = []FlagConfig{ | |
{ro: 1 << 5, addr: 1 << 7}, // From Go 1.4 to 1.5 | |
{ro: 1<<5 | 1<<6, addr: 1 << 8}, // Up to Go tip | |
} |
// when the code is running on Google App Engine, compiled by GopherJS, or | ||
// "-tags safe" is added to the go build command line. The "disableunsafe" | ||
// tag is deprecated and thus should not be used. | ||
// +build js appengine safe disableunsafe !go1.4 |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Correct the syntax of the build tag to use spaces instead of commas to ensure proper compilation under the specified conditions.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// +build js appengine safe disableunsafe !go1.4 | |
// +build js appengine safe disableunsafe !go1.4 |
if !cs.DisablePointerMethods && !UnsafeDisabled && !v.CanAddr() { | ||
v = unsafeReflectValue(v) | ||
} | ||
if v.CanAddr() { | ||
v = v.Addr() | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: To prevent potential data races or unexpected behavior in concurrent environments, consider adding synchronization mechanisms when mutating shared state.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if !cs.DisablePointerMethods && !UnsafeDisabled && !v.CanAddr() { | |
v = unsafeReflectValue(v) | |
} | |
if v.CanAddr() { | |
v = v.Addr() | |
} | |
var mutex sync.Mutex | |
mutex.Lock() | |
defer mutex.Unlock() | |
if !cs.DisablePointerMethods && !UnsafeDisabled && !v.CanAddr() { | |
v = unsafeReflectValue(v) | |
} | |
if v.CanAddr() { | |
v = v.Addr() | |
} |
if !v.CanInterface() { | ||
if UnsafeDisabled { | ||
return false | ||
} | ||
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v = unsafeReflectValue(v) | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider handling the case where reflect.Value provided to unsafeReflectValue is invalid more explicitly before proceeding with operations that assume the value is valid.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if !v.CanInterface() { | |
if UnsafeDisabled { | |
return false | |
} | |
v = unsafeReflectValue(v) | |
} | |
if !v.IsValid() { | |
return false | |
} | |
if !v.CanInterface() { | |
if UnsafeDisabled { | |
return false | |
} | |
v = unsafeReflectValue(v) | |
} |
switch iface := v.Interface().(type) { | ||
case error: | ||
defer catchPanic(w, v) | ||
if cs.ContinueOnMethod { | ||
w.Write(openParenBytes) | ||
w.Write([]byte(iface.Error())) | ||
w.Write(closeParenBytes) | ||
w.Write(spaceBytes) | ||
return false | ||
} | ||
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w.Write([]byte(iface.Error())) | ||
return true | ||
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case fmt.Stringer: | ||
defer catchPanic(w, v) | ||
if cs.ContinueOnMethod { | ||
w.Write(openParenBytes) | ||
w.Write([]byte(iface.String())) | ||
w.Write(closeParenBytes) | ||
w.Write(spaceBytes) | ||
return false | ||
} | ||
w.Write([]byte(iface.String())) | ||
return true |
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$\color{#15F4EE}Miscellaneous$
Suggestion: To enhance performance, consider caching the results of type checks for error and fmt.Stringer interfaces, especially for repeated operations on types that do not implement these interfaces.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
switch iface := v.Interface().(type) { | |
case error: | |
defer catchPanic(w, v) | |
if cs.ContinueOnMethod { | |
w.Write(openParenBytes) | |
w.Write([]byte(iface.Error())) | |
w.Write(closeParenBytes) | |
w.Write(spaceBytes) | |
return false | |
} | |
w.Write([]byte(iface.Error())) | |
return true | |
case fmt.Stringer: | |
defer catchPanic(w, v) | |
if cs.ContinueOnMethod { | |
w.Write(openParenBytes) | |
w.Write([]byte(iface.String())) | |
w.Write(closeParenBytes) | |
w.Write(spaceBytes) | |
return false | |
} | |
w.Write([]byte(iface.String())) | |
return true | |
typeCache := make(map[reflect.Type]bool) | |
t := v.Type() | |
if implements, ok := typeCache[t]; ok && !implements { | |
return false | |
} | |
switch iface := v.Interface().(type) { | |
case error: | |
defer catchPanic(w, v) | |
if cs.ContinueOnMethod { | |
w.Write(openParenBytes) | |
w.Write([]byte(iface.Error())) | |
w.Write(closeParenBytes) | |
w.Write(spaceBytes) | |
return false | |
} | |
w.Write([]byte(iface.Error())) | |
return true | |
case fmt.Stringer: | |
defer catchPanic(w, v) | |
if cs.ContinueOnMethod { | |
w.Write(openParenBytes) | |
w.Write([]byte(iface.String())) | |
w.Write(closeParenBytes) | |
w.Write(spaceBytes) | |
return false | |
} | |
w.Write([]byte(iface.String())) | |
return true | |
} | |
typeCache[t] = true |
// that support the error or Stringer interfaces (if methods are | ||
// enabled) are supported, with other types sorted according to the | ||
// reflect.Value.String() output which guarantees display stability. | ||
SortKeys bool | ||
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// SpewKeys specifies that, as a last resort attempt, map keys should | ||
// be spewed to strings and sorted by those strings. This is only |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider implementing a mechanism to handle potential panics when using reflection, especially when accessing potentially unexported fields which might lead to runtime panics if not handled properly.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// that support the error or Stringer interfaces (if methods are | |
// enabled) are supported, with other types sorted according to the | |
// reflect.Value.String() output which guarantees display stability. | |
SortKeys bool | |
// SpewKeys specifies that, as a last resort attempt, map keys should | |
// be spewed to strings and sorted by those strings. This is only | |
if !v.CanInterface() { | |
if UnsafeDisabled { | |
return false | |
} | |
defer func() { | |
if r := recover(); r != nil { | |
fmt.Fprintf(os.Stderr, "Recovered in f %v\n", r) | |
} | |
}() | |
v = unsafeReflectValue(v) | |
} |
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// Config is the active configuration of the top-level functions. | ||
// The configuration can be changed by modifying the contents of spew.Config. | ||
var Config = ConfigState{Indent: " "} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: To prevent potential data races or unexpected behavior in concurrent environments, consider adding synchronization mechanisms or documenting that the ConfigState is not safe for concurrent use if its fields are modified during runtime.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
var Config = ConfigState{Indent: " "} | |
var Config = ConfigState{Indent: " "} | |
// Note: ConfigState is not safe for concurrent modification. Ensure to only modify Config in a single-threaded context or implement proper locking. |
formatters = make([]interface{}, len(args)) | ||
for index, arg := range args { | ||
formatters[index] = newFormatter(c, arg) | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: The current implementation may lead to inefficient memory usage when handling large slices or arrays due to repeated reallocation. Consider optimizing the memory allocation strategy.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
formatters = make([]interface{}, len(args)) | |
for index, arg := range args { | |
formatters[index] = newFormatter(c, arg) | |
} | |
formatters = make([]interface{}, 0, len(args)) | |
for _, arg := range args { | |
formatters = append(formatters, newFormatter(c, arg)) | |
} |
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The simplest way to make use of the spew custom formatter is to call one of the | ||
convenience functions such as spew.Printf, spew.Println, or spew.Printf. The | ||
functions have syntax you are most likely already familiar with: | ||
|
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spew.Printf("myVar1: %v -- myVar2: %+v", myVar1, myVar2) | ||
spew.Printf("myVar3: %#v -- myVar4: %#+v", myVar3, myVar4) | ||
spew.Println(myVar, myVar2) | ||
spew.Fprintf(os.Stderr, "myVar1: %v -- myVar2: %+v", myVar1, myVar2) | ||
spew.Fprintf(os.Stderr, "myVar3: %#v -- myVar4: %#+v", myVar3, myVar4) | ||
|
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See the Index for the full list convenience functions. | ||
|
||
Sample Formatter Output |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: To enhance the readability and maintainability of the code, consider refactoring the repeated pattern of converting arguments and formatting output into a separate private method.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
The simplest way to make use of the spew custom formatter is to call one of the | |
convenience functions such as spew.Printf, spew.Println, or spew.Printf. The | |
functions have syntax you are most likely already familiar with: | |
spew.Printf("myVar1: %v -- myVar2: %+v", myVar1, myVar2) | |
spew.Printf("myVar3: %#v -- myVar4: %#+v", myVar3, myVar4) | |
spew.Println(myVar, myVar2) | |
spew.Fprintf(os.Stderr, "myVar1: %v -- myVar2: %+v", myVar1, myVar2) | |
spew.Fprintf(os.Stderr, "myVar3: %#v -- myVar4: %#+v", myVar3, myVar4) | |
See the Index for the full list convenience functions. | |
Sample Formatter Output | |
func (c *ConfigState) outputFormatted(format string, a ...interface{}) (n int, err error) { | |
return fmt.Printf(format, c.convertArgs(a)...) | |
} | |
func (c *ConfigState) Printf(format string, a ...interface{}) (n int, err error) { | |
return c.outputFormatted(format, a...) | |
} | |
func (c *ConfigState) Println(a ...interface{}) (n int, err error) { | |
return c.outputFormatted("%v\n", a...) | |
} |
fmt.Fprintf(d.w, "%v", v.Interface()) | ||
} else { | ||
fmt.Fprintf(d.w, "%v", v.String()) |
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$\color{#15F4EE}Miscellaneous$
Suggestion: To enhance security, consider sanitizing inputs to avoid potential injection attacks when handling user-provided data.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
fmt.Fprintf(d.w, "%v", v.Interface()) | |
} else { | |
fmt.Fprintf(d.w, "%v", v.String()) | |
safeOutput := sanitizeInput(v.Interface()) | |
fmt.Fprintf(d.w, "%v", safeOutput) |
d.ignoreNextIndent = false | ||
return | ||
} | ||
d.w.Write(bytes.Repeat([]byte(d.cs.Indent), d.depth)) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider handling the potential error from bytes.Repeat function to prevent runtime panics if the function fails.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
d.w.Write(bytes.Repeat([]byte(d.cs.Indent), d.depth)) | |
if indentBytes, err := bytes.Repeat([]byte(d.cs.Indent), d.depth); err != nil { | |
log.Printf("Error creating indentation: %v", err) | |
} else { | |
d.w.Write(indentBytes) | |
} |
if slice, ok := iface.([]uint8); ok { | ||
buf = slice | ||
doHexDump = true | ||
break | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: To prevent potential slice bounds out of range panic, validate the slice index before usage.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if slice, ok := iface.([]uint8); ok { | |
buf = slice | |
doHexDump = true | |
break | |
} | |
if slice, ok := iface.([]uint8); ok && len(slice) > 0 { | |
buf = slice | |
doHexDump = true | |
break | |
} |
|
||
d := dumpState{w: w, cs: cs} | ||
d.pointers = make(map[uintptr]int) | ||
d.dump(reflect.ValueOf(arg)) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement a mechanism to limit the recursion depth to prevent potential stack overflow on very deep or circular structures.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
d.dump(reflect.ValueOf(arg)) | |
if d.depth < d.cs.MaxDepth || d.cs.MaxDepth == 0 { | |
d.dump(reflect.ValueOf(arg)) | |
} else { | |
fmt.Fprintln(d.w, "Max depth reached") | |
} |
if i > 0 { | ||
d.w.Write(pointerChainBytes) | ||
} | ||
printHexPtr(d.w, addr) |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Consider adding a configuration option to allow users to specify whether they want to use hexadecimal or decimal for pointer addresses to increase flexibility.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
printHexPtr(d.w, addr) | |
if d.cs.UseHexForPointers { | |
printHexPtr(d.w, addr) | |
} else { | |
fmt.Fprintf(d.w, "%d", addr) | |
} |
cCharRE = regexp.MustCompile(`^.*\._Ctype_char$`) | ||
|
||
// cUnsignedCharRE is a regular expression that matches a cgo unsigned | ||
// char. It is used to detect unsigned character arrays to hexdump | ||
// them. | ||
cUnsignedCharRE = regexp.MustCompile(`^.*\._Ctype_unsignedchar$`) | ||
|
||
// cUint8tCharRE is a regular expression that matches a cgo uint8_t. | ||
// It is used to detect uint8_t arrays to hexdump them. | ||
cUint8tCharRE = regexp.MustCompile(`^.*\._Ctype_uint8_t$`) |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Optimize the regular expression compilation by moving them to package level variables or init function to compile only once.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
cCharRE = regexp.MustCompile(`^.*\._Ctype_char$`) | |
// cUnsignedCharRE is a regular expression that matches a cgo unsigned | |
// char. It is used to detect unsigned character arrays to hexdump | |
// them. | |
cUnsignedCharRE = regexp.MustCompile(`^.*\._Ctype_unsignedchar$`) | |
// cUint8tCharRE is a regular expression that matches a cgo uint8_t. | |
// It is used to detect uint8_t arrays to hexdump them. | |
cUint8tCharRE = regexp.MustCompile(`^.*\._Ctype_uint8_t$`) | |
var ( | |
cCharRE *regexp.Regexp | |
cUnsignedCharRE *regexp.Regexp | |
cUint8tCharRE *regexp.Regexp | |
) | |
func init() { | |
cCharRE = regexp.MustCompile(^.*\._Ctype_char$) | |
cUnsignedCharRE = regexp.MustCompile(^.*\._Ctype_unsignedchar$) | |
cUint8tCharRE = regexp.MustCompile(^.*\._Ctype_uint8_t$) | |
} |
continue | ||
} | ||
|
||
d := dumpState{w: w, cs: cs} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: To avoid modifying global state, consider passing a copy of the ConfigState to functions rather than a pointer.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
d := dumpState{w: w, cs: cs} | |
d := dumpState{w: w, cs: *cs} |
fmt.Fprintf(f.fs, format, v.Interface()) | ||
} else { | ||
fmt.Fprintf(f.fs, format, v.String()) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement error handling in the format function to manage potential failures from external library calls, enhancing robustness.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
fmt.Fprintf(f.fs, format, v.Interface()) | |
} else { | |
fmt.Fprintf(f.fs, format, v.String()) | |
if _, err := fmt.Fprintf(f.fs, format, v.Interface()); err != nil { | |
log.Printf("Error formatting value: %v", err) | |
} |
if showTypes && !f.ignoreNextType { | ||
f.fs.Write(openParenBytes) | ||
f.fs.Write(bytes.Repeat(asteriskBytes, indirects)) | ||
f.fs.Write([]byte(ve.Type().String())) | ||
f.fs.Write(closeParenBytes) | ||
} else { | ||
if nilFound || cycleFound { | ||
indirects += strings.Count(ve.Type().String(), "*") | ||
} | ||
f.fs.Write(openAngleBytes) | ||
f.fs.Write([]byte(strings.Repeat("*", indirects))) | ||
f.fs.Write(closeAngleBytes) | ||
} |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Optimize the formatPtr function to reduce redundancy and enhance clarity by consolidating the conditions for displaying types and pointer information.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if showTypes && !f.ignoreNextType { | |
f.fs.Write(openParenBytes) | |
f.fs.Write(bytes.Repeat(asteriskBytes, indirects)) | |
f.fs.Write([]byte(ve.Type().String())) | |
f.fs.Write(closeParenBytes) | |
} else { | |
if nilFound || cycleFound { | |
indirects += strings.Count(ve.Type().String(), "*") | |
} | |
f.fs.Write(openAngleBytes) | |
f.fs.Write([]byte(strings.Repeat("*", indirects))) | |
f.fs.Write(closeAngleBytes) | |
} | |
displayType := showTypes && !f.ignoreNextType | |
if displayType || nilFound || cycleFound { | |
f.fs.Write(openParenBytes if displayType else openAngleBytes) | |
f.fs.Write(bytes.Repeat(asteriskBytes, indirects)) | |
if displayType { | |
f.fs.Write([]byte(ve.Type().String())) | |
} | |
f.fs.Write(closeParenBytes if displayType else closeAngleBytes) | |
} |
func (f *formatState) unpackValue(v reflect.Value) reflect.Value { | ||
if v.Kind() == reflect.Interface { | ||
f.ignoreNextType = false | ||
if !v.IsNil() { | ||
v = v.Elem() | ||
} | ||
} |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Refactor the unpackValue function to directly return the unpacked value without additional condition checking, simplifying the function.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (f *formatState) unpackValue(v reflect.Value) reflect.Value { | |
if v.Kind() == reflect.Interface { | |
f.ignoreNextType = false | |
if !v.IsNil() { | |
v = v.Elem() | |
} | |
} | |
if v.Kind() == reflect.Interface and !v.IsNil() { | |
return v.Elem() | |
} | |
return v |
for ve.Kind() == reflect.Ptr { | ||
if ve.IsNil() { | ||
nilFound = true | ||
break | ||
} | ||
indirects++ | ||
addr := ve.Pointer() | ||
pointerChain = append(pointerChain, addr) | ||
if pd, ok := f.pointers[addr]; ok && pd < f.depth { | ||
cycleFound = true | ||
indirects-- | ||
break | ||
} | ||
f.pointers[addr] = f.depth | ||
|
||
ve = ve.Elem() | ||
if ve.Kind() == reflect.Interface { | ||
if ve.IsNil() { | ||
nilFound = true | ||
break | ||
} | ||
ve = ve.Elem() | ||
} |
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$\color{#FFA500}Improvements: Code Maintainability$
Suggestion: Enhance the formatPtr function by adding detailed comments explaining the logic behind pointer chain handling and circular reference detection.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
for ve.Kind() == reflect.Ptr { | |
if ve.IsNil() { | |
nilFound = true | |
break | |
} | |
indirects++ | |
addr := ve.Pointer() | |
pointerChain = append(pointerChain, addr) | |
if pd, ok := f.pointers[addr]; ok && pd < f.depth { | |
cycleFound = true | |
indirects-- | |
break | |
} | |
f.pointers[addr] = f.depth | |
ve = ve.Elem() | |
if ve.Kind() == reflect.Interface { | |
if ve.IsNil() { | |
nilFound = true | |
break | |
} | |
ve = ve.Elem() | |
} | |
// Iteratively dereference pointers and track them to detect cycles. | |
for ve.Kind() == reflect.Ptr { | |
if ve.IsNil() { | |
nilFound = true | |
break | |
} | |
indirects++ | |
addr := ve.Pointer() | |
// Append current pointer to the chain for later display. | |
pointerChain = append(pointerChain, addr) | |
// Check if the current pointer has already been seen at a shallower depth. | |
if pd, ok := f.pointers[addr]; ok and pd < f.depth { | |
cycleFound = true | |
indirects-- | |
break | |
} | |
// Mark the current pointer with the current depth. | |
f.pointers[addr] = f.depth | |
ve = ve.Elem() | |
// Unpack interfaces to their concrete values while preserving nil checks. | |
if ve.Kind() == reflect.Interface { | |
if ve.IsNil() { | |
nilFound = true | |
break | |
} | |
ve = ve.Elem() | |
} | |
} |
func Fprint(w io.Writer, a ...interface{}) (n int, err error) { | ||
return fmt.Fprint(w, convertArgs(a)...) | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement error handling in the Fprint function to manage cases where writing to the io.Writer fails. This enhancement ensures that errors are not silently ignored, improving the reliability and debuggability of the function.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func Fprint(w io.Writer, a ...interface{}) (n int, err error) { | |
return fmt.Fprint(w, convertArgs(a)...) | |
} | |
func Fprint(w io.Writer, a ...interface{}) (n int, err error) { | |
n, err = fmt.Fprint(w, convertArgs(a)...) | |
if err != nil { | |
return n, fmt.Errorf("failed to write to io.Writer: %w", err) | |
} | |
return n, nil | |
} |
// convertArgs accepts a slice of arguments and returns a slice of the same | ||
// length with each argument converted to a default spew Formatter interface. | ||
func convertArgs(args []interface{}) (formatters []interface{}) { | ||
formatters = make([]interface{}, len(args)) | ||
for index, arg := range args { | ||
formatters[index] = NewFormatter(arg) | ||
} | ||
return formatters | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Optimize the convertArgs function to handle nil inputs gracefully. Currently, if a nil argument is passed, it might lead to unexpected behavior or errors during formatting. Adding a nil check can prevent potential runtime panics and ensure that the function handles all inputs robustly.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// convertArgs accepts a slice of arguments and returns a slice of the same | |
// length with each argument converted to a default spew Formatter interface. | |
func convertArgs(args []interface{}) (formatters []interface{}) { | |
formatters = make([]interface{}, len(args)) | |
for index, arg := range args { | |
formatters[index] = NewFormatter(arg) | |
} | |
return formatters | |
} | |
func convertArgs(args []interface{}) (formatters []interface{}) { | |
formatters = make([]interface{}, len(args)) | |
for index, arg := range args { | |
if arg != nil { | |
formatters[index] = NewFormatter(arg) | |
} else { | |
formatters[index] = nil | |
} | |
} | |
return formatters | |
} |
type JSPointer struct { | ||
raw string | ||
tokens tokens | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: To prevent potential slice index out of bounds errors, add checks before accessing slice elements in the tokens field of the JSPointer struct.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
type JSPointer struct { | |
raw string | |
tokens tokens | |
} | |
type JSPointer struct { | |
raw string | |
tokens tokens | |
} | |
// Safe access method for tokens | |
func (jp *JSPointer) GetToken(index int) (token string, err error) { | |
if index < 0 || index >= len(jp.tokens) { | |
return "", ErrSliceIndexOutOfBounds | |
} | |
return jp.tokens[index], nil | |
} |
type JSPointer struct { | ||
raw string | ||
tokens tokens | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider handling the potential error directly within the JSPointer struct methods that modify the JSON structure, rather than just returning errors. This can provide more robust error handling and allow for error recovery strategies within the methods themselves.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
type JSPointer struct { | |
raw string | |
tokens tokens | |
} | |
type JSPointer struct { | |
raw string | |
tokens tokens | |
// Add an error field to capture and handle errors within methods | |
err error | |
} | |
// Example method that might modify the JSON structure | |
func (jp *JSPointer) Modify() error { | |
if jp.err != nil { | |
return jp.err // Early return if an error is already present | |
} | |
// Hypothetical modification logic that could fail | |
if failedCondition { | |
jp.err = ErrInvalidPointer // Set the internal error | |
return jp.err | |
} | |
return nil | |
} |
type ErrNotFound struct { | ||
Ptr string | ||
} |
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$\color{#FFA500}Improvements: Code Maintainability$
Suggestion: To enhance the maintainability and readability of the ErrNotFound error handling, consider implementing the Error() method directly in the ErrNotFound struct. This aligns with idiomatic Go practices for custom error types.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
type ErrNotFound struct { | |
Ptr string | |
} | |
type ErrNotFound struct { | |
Ptr string | |
} | |
// Error implements the error interface for ErrNotFound. | |
func (e *ErrNotFound) Error() string { | |
return fmt.Sprintf("JSON pointer '%s' not found", e.Ptr) | |
} |
func primitiveFromString(s string) (t PrimitiveType, err error) { | ||
switch s { | ||
case "null": | ||
t = NullType | ||
case "integer": | ||
t = IntegerType | ||
case "string": | ||
t = StringType | ||
case "object": | ||
t = ObjectType | ||
case "array": | ||
t = ArrayType | ||
case "boolean": | ||
t = BooleanType | ||
case "number": | ||
t = NumberType | ||
default: | ||
err = errors.New("unknown primitive type: " + s) | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement a more robust type checking in the primitiveFromString function to handle potential future expansions gracefully.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func primitiveFromString(s string) (t PrimitiveType, err error) { | |
switch s { | |
case "null": | |
t = NullType | |
case "integer": | |
t = IntegerType | |
case "string": | |
t = StringType | |
case "object": | |
t = ObjectType | |
case "array": | |
t = ArrayType | |
case "boolean": | |
t = BooleanType | |
case "number": | |
t = NumberType | |
default: | |
err = errors.New("unknown primitive type: " + s) | |
} | |
func primitiveFromString(s string) (PrimitiveType, error) { | |
switch s { | |
case "null": | |
return NullType, nil | |
case "integer": | |
return IntegerType, nil | |
case "string": | |
return StringType, nil | |
case "object": | |
return ObjectType, nil | |
case "array": | |
return ArrayType, nil | |
case "boolean": | |
return BooleanType, nil | |
case "number": | |
return NumberType, nil | |
default: | |
return UnspecifiedType, fmt.Errorf("unknown primitive type: %s", s) | |
} | |
} |
// MarshalJSON seriealises the primitive type into a JSON string | ||
func (t PrimitiveType) MarshalJSON() ([]byte, error) { | ||
switch t { | ||
case NullType, IntegerType, StringType, ObjectType, ArrayType, BooleanType, NumberType: | ||
return json.Marshal(t.String()) | ||
default: | ||
return nil, errors.New("unknown primitive type") | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Enhance the MarshalJSON method to handle the default case more explicitly, ensuring all types are considered.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// MarshalJSON seriealises the primitive type into a JSON string | |
func (t PrimitiveType) MarshalJSON() ([]byte, error) { | |
switch t { | |
case NullType, IntegerType, StringType, ObjectType, ArrayType, BooleanType, NumberType: | |
return json.Marshal(t.String()) | |
default: | |
return nil, errors.New("unknown primitive type") | |
} | |
func (t *PrimitiveType) MarshalJSON() ([]byte, error) { | |
if t.String() == "<invalid>" { | |
return nil, fmt.Errorf("cannot marshal unknown or uninitialized primitive type: %v", t) | |
} | |
return json.Marshal(t.String()) | |
} |
func (t *PrimitiveType) UnmarshalJSON(data []byte) error { | ||
var s string | ||
if err := json.Unmarshal(data, &s); err != nil { | ||
return err | ||
} | ||
x, err := primitiveFromString(string(data)) | ||
if err != nil { | ||
return err | ||
} | ||
*t = x | ||
return nil | ||
} |
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$\color{#FFA500}Improvements: Performance Optimization$
Suggestion: Optimize the error handling in the UnmarshalJSON method to avoid redundant string conversion and improve clarity in error messages.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (t *PrimitiveType) UnmarshalJSON(data []byte) error { | |
var s string | |
if err := json.Unmarshal(data, &s); err != nil { | |
return err | |
} | |
x, err := primitiveFromString(string(data)) | |
if err != nil { | |
return err | |
} | |
*t = x | |
return nil | |
} | |
func (t *PrimitiveType) UnmarshalJSON(data []byte) error { | |
var s string | |
if err := json.Unmarshal(data, &s); err != nil { | |
return err | |
} | |
x, err := primitiveFromString(s) // Use the unmarshaled string directly | |
if err != nil { | |
return errors.Wrap(err, "failed to convert JSON string to PrimitiveType") | |
} | |
*t = x | |
return nil | |
} |
thing, err := s.resolver.Resolve(ctx, s.Reference) | ||
if err != nil { |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Implement caching for schema resolution to enhance performance, especially when dealing with multiple resolutions in a single session.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
thing, err := s.resolver.Resolve(ctx, s.Reference) | |
if err != nil { | |
// Check if the schema is already resolved and cached | |
if resolvedSchema, found := s.resolvedSchemas[s.Reference]; found { | |
return resolvedSchema.(*Schema), nil | |
} | |
thing, err := s.resolver.Resolve(ctx, s.Reference) | |
// Cache the resolved schema | |
s.resolvedSchemas[s.Reference] = thing |
thing, ok = s.resolvedSchemas[s.Reference] | ||
s.resolveLock.Unlock() | ||
|
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$\color{#15F4EE}Miscellaneous$
Suggestion: To ensure thread safety and avoid potential data races, consider using a concurrent map or adding more granular locking mechanisms when accessing resolvedSchemas.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
thing, ok = s.resolvedSchemas[s.Reference] | |
s.resolveLock.Unlock() | |
s.resolveLock.RLock() | |
thing, ok = s.resolvedSchemas[s.Reference] | |
s.resolveLock.RUnlock() |
func (s *Schema) applyParentSchema() { | ||
// Find all components that may be a Schema | ||
for _, v := range s.Definitions { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} | ||
|
||
if props := s.AdditionalProperties; props != nil { | ||
if sc := props.Schema; sc != nil { | ||
sc.setParent(s) | ||
sc.applyParentSchema() | ||
} | ||
} | ||
if items := s.AdditionalItems; items != nil { | ||
if sc := items.Schema; sc != nil { | ||
sc.setParent(s) | ||
sc.applyParentSchema() | ||
} | ||
} | ||
if items := s.Items; items != nil { | ||
for _, v := range items.Schemas { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} | ||
} | ||
|
||
for _, v := range s.Properties { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} | ||
|
||
for _, v := range s.AllOf { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} | ||
|
||
for _, v := range s.AnyOf { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} | ||
|
||
for _, v := range s.OneOf { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} | ||
|
||
if v := s.Not; v != nil { | ||
v.setParent(s) | ||
v.applyParentSchema() | ||
} |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Refactor the applyParentSchema method to reduce complexity and enhance readability by breaking it down into smaller, more focused methods.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (s *Schema) applyParentSchema() { | |
// Find all components that may be a Schema | |
for _, v := range s.Definitions { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
if props := s.AdditionalProperties; props != nil { | |
if sc := props.Schema; sc != nil { | |
sc.setParent(s) | |
sc.applyParentSchema() | |
} | |
} | |
if items := s.AdditionalItems; items != nil { | |
if sc := items.Schema; sc != nil { | |
sc.setParent(s) | |
sc.applyParentSchema() | |
} | |
} | |
if items := s.Items; items != nil { | |
for _, v := range items.Schemas { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
} | |
for _, v := range s.Properties { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
for _, v := range s.AllOf { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
for _, v := range s.AnyOf { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
for _, v := range s.OneOf { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
if v := s.Not; v != nil { | |
v.setParent(s) | |
v.applyParentSchema() | |
} | |
func (s *Schema) applyParentSchema() { | |
s.applyToDefinitions() | |
s.applyToProperties() | |
s.applyToItems() | |
s.applyToAdditionalProperties() | |
s.applyToAllOfAnyOfOneOf() | |
} |
u, err := url.Parse(scope) | ||
if err != nil { | ||
// XXX hmm, not sure what to do here | ||
u = &url.URL{} | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider handling the potential error from url.Parse more gracefully instead of assigning an empty URL struct. This could lead to misleading behavior or further errors down the line.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
u, err := url.Parse(scope) | |
if err != nil { | |
// XXX hmm, not sure what to do here | |
u = &url.URL{} | |
} | |
u, err := url.Parse(scope) | |
if err != nil { | |
return nil, errors.Wrap(err, "failed to parse base URL") | |
} |
u, err := url.Parse(scope) | ||
if err != nil { | ||
// XXX hmm, not sure what to do here | ||
u = &url.URL{} | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Consider implementing a more robust error handling strategy in the BaseURL function to handle URL parsing errors more gracefully.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
u, err := url.Parse(scope) | |
if err != nil { | |
// XXX hmm, not sure what to do here | |
u = &url.URL{} | |
} | |
u, err := url.Parse(scope) | |
if err != nil { | |
return nil, errors.Wrap(err, "failed to parse base URL") | |
} |
return err | ||
} | ||
s.applyParentSchema() | ||
return nil |
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$\color{#FFD700}Coding Style$
Suggestion: To improve code readability and maintainability, consider defining error messages as constants or using a more descriptive variable naming convention for error handling.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
return nil | |
const errUnknownPrimitiveType = "unknown primitive type" | |
return nil, errors.New(errUnknownPrimitiveType) |
func (v *Validator) validator() (*jsval.JSVal, error) { | ||
v.lock.Lock() | ||
defer v.lock.Unlock() | ||
|
||
if v.jsval == nil { | ||
val, err := v.Compile() | ||
if err != nil { | ||
return nil, err | ||
} | ||
v.jsval = val | ||
} | ||
return v.jsval, nil | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Optimize locking strategy in the validator method to reduce lock contention.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (v *Validator) validator() (*jsval.JSVal, error) { | |
v.lock.Lock() | |
defer v.lock.Unlock() | |
if v.jsval == nil { | |
val, err := v.Compile() | |
if err != nil { | |
return nil, err | |
} | |
v.jsval = val | |
} | |
return v.jsval, nil | |
} | |
func (v *Validator) validator() (*jsval.JSVal, error) { | |
v.lock.Lock() | |
if v.jsval != nil { | |
v.lock.Unlock() | |
return v.jsval, nil | |
} | |
v.lock.Unlock() | |
val, err := v.Compile() | |
if err != nil { | |
return nil, err | |
} | |
v.lock.Lock() | |
v.jsval = val | |
v.lock.Unlock() | |
return val, nil | |
} |
func (v *Validator) Compile() (*jsval.JSVal, error) { | ||
b := builder.New() | ||
jsv, err := b.Build(v.schema) | ||
if err != nil { | ||
return nil, errors.Wrap(err, "failed to build validator") | ||
} | ||
return jsv, nil |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Add context parameter to the Compile method to support cancellation and timeouts.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (v *Validator) Compile() (*jsval.JSVal, error) { | |
b := builder.New() | |
jsv, err := b.Build(v.schema) | |
if err != nil { | |
return nil, errors.Wrap(err, "failed to build validator") | |
} | |
return jsv, nil | |
func (v *Validator) Compile(ctx context.Context) (*jsval.JSVal, error) { | |
b := builder.New() | |
jsv, err := b.Build(ctx, v.schema) | |
if err != nil { | |
return nil, errors.Wrap(err, "failed to build validator") | |
} | |
return jsv, nil | |
} |
// Not creates a new NotConstraint. You must pass in the | ||
// child constraint to be run | ||
func Not(c Constraint) *NotConstraint { | ||
return &NotConstraint{child: c} | ||
} | ||
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||
// HasDefault is a no op for this constraint | ||
func (nc NotConstraint) HasDefault() bool { | ||
return false | ||
} | ||
|
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$\color{#15F4EE}Miscellaneous$
Suggestion: Optimize the unique items check by using a more efficient hashing mechanism for complex objects.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// Not creates a new NotConstraint. You must pass in the | |
// child constraint to be run | |
func Not(c Constraint) *NotConstraint { | |
return &NotConstraint{child: c} | |
} | |
// HasDefault is a no op for this constraint | |
func (nc NotConstraint) HasDefault() bool { | |
return false | |
} | |
uitems = make(map[interface{}]struct{}) | |
for i := 0; i < l; i++ { | |
iv := rv.Index(i).Interface() | |
if _, ok := uitems[iv]; ok { | |
return errors.New("duplicate element found") | |
} | |
uitems[iv] = struct{}{} | |
} |
rv := reflect.ValueOf(v) | ||
if rv == zeroval { | ||
return nil | ||
} | ||
|
||
switch rv.Kind() { | ||
case reflect.Chan, reflect.Func, reflect.Interface, reflect.Map, reflect.Ptr, reflect.Slice: | ||
if rv.IsNil() { | ||
return nil | ||
} | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement enhanced error handling for null validation to provide more specific feedback about why validation failed.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
rv := reflect.ValueOf(v) | |
if rv == zeroval { | |
return nil | |
} | |
switch rv.Kind() { | |
case reflect.Chan, reflect.Func, reflect.Interface, reflect.Map, reflect.Ptr, reflect.Slice: | |
if rv.IsNil() { | |
return nil | |
} | |
} | |
if rv == zeroval || (rv.Kind() == reflect.Ptr && rv.IsNil()) { | |
return nil | |
} | |
return errors.New("expected null, got type: " + rv.Type().String()) |
if nc.child == nil { | ||
return errors.New("'not' constraint does not have a child constraint") | ||
} | ||
|
||
if err := nc.child.Validate(v); err == nil { | ||
return errors.New("'not' validation failed") | ||
} |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Refactor the NotConstraint validation to separate the child validation check from the error creation for clarity.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if nc.child == nil { | |
return errors.New("'not' constraint does not have a child constraint") | |
} | |
if err := nc.child.Validate(v); err == nil { | |
return errors.New("'not' validation failed") | |
} | |
if nc.child == nil { | |
return errors.New("'not' constraint does not have a child constraint") | |
} | |
err := nc.child.Validate(v) | |
if err == nil { | |
return errors.New("'not' validation failed: child validation unexpectedly passed") | |
} | |
return err |
if pdebug.Enabled { | ||
g := pdebug.Marker("NotConstraint.Validate").BindError(&err) | ||
defer g.End() | ||
} | ||
|
||
if nc.child == nil { | ||
return errors.New("'not' constraint does not have a child constraint") | ||
} |
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$\color{#FFD700}Coding Style$
Suggestion: Add detailed logging for debugging the validation process at each step.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if pdebug.Enabled { | |
g := pdebug.Marker("NotConstraint.Validate").BindError(&err) | |
defer g.End() | |
} | |
if nc.child == nil { | |
return errors.New("'not' constraint does not have a child constraint") | |
} | |
if pdebug.Enabled { | |
g := pdebug.Marker("NotConstraint.Validate").BindError(&err) | |
defer g.End() | |
} | |
if nc.child == nil { | |
pdebug.Printf("NotConstraint.Validate failed: child constraint is missing") | |
return errors.New("'not' constraint does not have a child constraint") | |
} |
if s.Minimum.Initialized { | ||
nc.Minimum(s.Minimum.Val) | ||
if s.ExclusiveMinimum.Initialized { | ||
nc.ExclusiveMinimum(s.ExclusiveMinimum.Val) | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Validate numerical constraints to ensure they are within logical bounds before applying.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if s.Minimum.Initialized { | |
nc.Minimum(s.Minimum.Val) | |
if s.ExclusiveMinimum.Initialized { | |
nc.ExclusiveMinimum(s.ExclusiveMinimum.Val) | |
} | |
if s.Minimum.Initialized { | |
if s.Minimum.Val < 0 { | |
return errors.New("minimum value cannot be negative") | |
} | |
nc.Minimum(s.Minimum.Val) | |
if s.ExclusiveMinimum.Initialized { | |
nc.ExclusiveMinimum(s.ExclusiveMinimum.Val) | |
} | |
} |
if v := s.Default; v != nil { | ||
nc.Default(v) | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Ensure type compatibility before setting default values.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if v := s.Default; v != nil { | |
nc.Default(v) | |
} | |
if v := s.Default; v != nil { | |
if reflect.TypeOf(v).Kind() == reflect.Float64 { | |
nc.Default(v) | |
} else { | |
return errors.New("default value type mismatch: expected float64") | |
} | |
} |
} | ||
|
||
if s.Maximum.Initialized { | ||
nc.Maximum(s.Maximum.Val) | ||
if s.ExclusiveMaximum.Initialized { | ||
nc.ExclusiveMaximum(s.ExclusiveMaximum.Val) | ||
} | ||
} | ||
|
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$\color{#15F4EE}Miscellaneous$
Suggestion: Add detailed logging for debugging the validation process.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
} | |
if s.Maximum.Initialized { | |
nc.Maximum(s.Maximum.Val) | |
if s.ExclusiveMaximum.Initialized { | |
nc.ExclusiveMaximum(s.ExclusiveMaximum.Val) | |
} | |
} | |
if pdebug.Enabled { | |
g := pdebug.IPrintf("START Builder.BuildWithCtx with schema ID %s", s.ID) | |
defer func() { | |
if err == nil { | |
g.IRelease("END Builder.BuildWithCtx (OK) for schema ID %s", s.ID) | |
} else { | |
g.IRelease("END Builder.BuildWithCtx (FAIL) for schema ID %s: %s", s.ID, err) | |
} | |
}() | |
} |
for pname, pdef := range s.Properties { | ||
cprop, err := buildFromSchema(ctx, pdef) | ||
if err != nil { | ||
return err | ||
} | ||
|
||
c.AddProp(pname, cprop) | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement error aggregation to handle multiple errors gracefully in buildObjectConstraint.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
for pname, pdef := range s.Properties { | |
cprop, err := buildFromSchema(ctx, pdef) | |
if err != nil { | |
return err | |
} | |
c.AddProp(pname, cprop) | |
} | |
var buildErrors []error | |
for pname, pdef := range s.Properties { | |
cprop, err := buildFromSchema(ctx, pdef) | |
if err != nil { | |
buildErrors = append(buildErrors, fmt.Errorf("property '%s': %w", pname, err)) | |
continue | |
} | |
c.AddProp(pname, cprop) | |
} | |
if len(buildErrors) > 0 { | |
return fmt.Errorf("multiple errors occurred in buildObjectConstraint: %v", buildErrors) | |
} |
aitem, err := buildFromSchema(ctx, sc) | ||
if err != nil { | ||
return err |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Ensure proper handling of nil schema in buildObjectConstraint function.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
aitem, err := buildFromSchema(ctx, sc) | |
if err != nil { | |
return err | |
if s == nil { | |
return nil, errors.New("provided schema is nil, cannot build object constraint") | |
} |
for pname, pdef := range s.Properties { | ||
cprop, err := buildFromSchema(ctx, pdef) | ||
if err != nil { | ||
return err | ||
} | ||
|
||
c.AddProp(pname, cprop) | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Optimize the handling of properties within the buildObjectConstraint to reduce redundancy and enhance performance.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
for pname, pdef := range s.Properties { | |
cprop, err := buildFromSchema(ctx, pdef) | |
if err != nil { | |
return err | |
} | |
c.AddProp(pname, cprop) | |
} | |
props := make(map[string]jsval.Constraint, len(s.Properties)) | |
for pname, pdef := range s.Properties { | |
cprop, err := buildFromSchema(ctx, pdef) | |
if err != nil { | |
return err | |
} | |
props[pname] = cprop | |
} | |
c.SetProperties(props) |
for pname, pdef := range s.Properties { | ||
cprop, err := buildFromSchema(ctx, pdef) | ||
if err != nil { | ||
return err | ||
} | ||
|
||
c.AddProp(pname, cprop) | ||
} |
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$\color{#FFD700}Coding Style$
Suggestion: Add detailed logging for debugging each step of property and dependency handling in buildObjectConstraint.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
for pname, pdef := range s.Properties { | |
cprop, err := buildFromSchema(ctx, pdef) | |
if err != nil { | |
return err | |
} | |
c.AddProp(pname, cprop) | |
} | |
for pname, pdef := range s.Properties { | |
if pdebug.Enabled { | |
pdebug.Printf("Building property '%s'", pname) | |
} | |
cprop, err := buildFromSchema(ctx, pdef) | |
if err != nil { | |
pdebug.Printf("Failed to build property '%s': %v", pname, err) | |
return err | |
} | |
c.AddProp(pname, cprop) | |
if pdebug.Enabled { | |
pdebug.Printf("Successfully added property '%s'", pname) | |
} | |
} |
if s.Reference == "" { | ||
return errors.New("schema does not contain a reference") |
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$\color{#FFA500}Improvements: Code Maintainability$
Suggestion: Implement a function to validate the format and existence of the schema reference.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if s.Reference == "" { | |
return errors.New("schema does not contain a reference") | |
func validateReference(ref string) error { | |
// Example validation logic | |
if ref == "" { | |
return errors.New("reference cannot be empty") | |
} | |
if !strings.HasPrefix(ref, "#") { | |
return errors.New("reference must start with '#'") | |
} | |
return nil | |
} |
if s.Reference == "" { | ||
return errors.New("schema does not contain a reference") | ||
} | ||
r.RefersTo(s.Reference) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Ensure that the schema reference is not empty before proceeding to set it in the ReferenceConstraint.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
if s.Reference == "" { | |
return errors.New("schema does not contain a reference") | |
} | |
r.RefersTo(s.Reference) | |
if s.Reference == "" { | |
return errors.New("schema does not contain a reference") | |
} | |
// Ensure the reference is valid within the context or globally before setting it. | |
if _, err := validateReference(s.Reference); err != nil { | |
return err | |
} | |
r.RefersTo(s.Reference) |
func buildReferenceConstraint(_ *buildctx, r *jsval.ReferenceConstraint, s *schema.Schema) error { | ||
pdebug.Printf("ReferenceConstraint.buildFromSchema '%s'", s.Reference) | ||
if s.Reference == "" { | ||
return errors.New("schema does not contain a reference") |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Optimize error handling by defining custom error types for more specific error categorization.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
return errors.New("schema does not contain a reference") | |
type ReferenceError struct { | |
msg string | |
} | |
func (e *ReferenceError) Error() string { | |
return e.msg | |
} | |
return &ReferenceError{"schema does not contain a reference"} |
r.RefersTo(s.Reference) | ||
|
||
return nil |
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$\color{#FFD700}Coding Style$
Suggestion: Add logging for successful reference constraint building to aid in debugging and verification processes.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
r.RefersTo(s.Reference) | |
return nil | |
r.RefersTo(s.Reference) | |
pdebug.Printf("Successfully set reference constraint to '%s'", s.Reference) | |
return nil |
func (v *JSVal) Validate(x interface{}) error { | ||
name := v.Name | ||
if len(name) == 0 { | ||
return errors.Wrapf(v.root.Validate(x), "validator %p failed", v) | ||
} | ||
return errors.Wrapf(v.root.Validate(x), "validator %s failed", name) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Enhance error handling in the Validate function to provide more specific error messages based on the type of validation error.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (v *JSVal) Validate(x interface{}) error { | |
name := v.Name | |
if len(name) == 0 { | |
return errors.Wrapf(v.root.Validate(x), "validator %p failed", v) | |
} | |
return errors.Wrapf(v.root.Validate(x), "validator %s failed", name) | |
func (v *JSVal) Validate(x interface{}) error { | |
name := v.Name | |
err := v.root.Validate(x) | |
if err != nil { | |
if len(name) == 0 { | |
return errors.Wrapf(err, "validation failed for validator %p", v) | |
} | |
return errors.Wrapf(err, "validation failed for validator %s", name) | |
} | |
return nil | |
} |
func New() *JSVal { | ||
return &JSVal{ | ||
ConstraintMap: &ConstraintMap{}, | ||
} | ||
} | ||
|
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$\color{#15F4EE}Miscellaneous$
Suggestion: Implement a method to dynamically set the error handling strategy in JSVal to allow more flexible error reporting.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func New() *JSVal { | |
return &JSVal{ | |
ConstraintMap: &ConstraintMap{}, | |
} | |
} | |
type JSVal struct { | |
*ConstraintMap | |
Name string | |
root Constraint | |
resolver *jsref.Resolver | |
errHandler func(error) error | |
} | |
func (v *JSVal) SetErrorHandler(handler func(error) error) *JSVal { | |
v.errHandler = handler | |
return v | |
} |
} | ||
|
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func (p JSValSlice) Len() int { return len(p) } | ||
func (p JSValSlice) Less(i, j int) bool { return p[i].Name < p[j].Name } |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Optimize the sorting of JSValSlice by caching the comparison results to improve performance in large datasets.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (p JSValSlice) Less(i, j int) bool { return p[i].Name < p[j].Name } | |
func (p JSValSlice) Less(i, j int) bool { | |
if result, found := cachedComparisons[pair{i, j}]; found { | |
return result | |
} | |
result := p[i].Name < p[j].Name | |
cachedComparisons[pair{i, j}] = result | |
return result | |
} |
// PatternPropertiesString is the same as PatternProperties, but takes | ||
// a string representing a regular expression. If the regular expression | ||
// cannot be compiled, a panic occurs. | ||
func (o *ObjectConstraint) PatternPropertiesString(key string, c Constraint) *ObjectConstraint { | ||
rx := regexp.MustCompile(key) | ||
return o.PatternProperties(rx, c) |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement error handling for regex compilation to prevent panic and allow graceful error reporting.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
// PatternPropertiesString is the same as PatternProperties, but takes | |
// a string representing a regular expression. If the regular expression | |
// cannot be compiled, a panic occurs. | |
func (o *ObjectConstraint) PatternPropertiesString(key string, c Constraint) *ObjectConstraint { | |
rx := regexp.MustCompile(key) | |
return o.PatternProperties(rx, c) | |
func (o *ObjectConstraint) PatternPropertiesString(key string, c Constraint) (*ObjectConstraint, error) { | |
rx, err := regexp.Compile(key) | |
if err != nil { | |
return nil, err | |
} | |
return o.PatternProperties(rx, c), nil | |
} |
if !propExists { | ||
if pdebug.Enabled { | ||
pdebug.Printf("Property '%s' does not exist", pname) | ||
} | ||
|
||
if o.IsPropRequired(pname) { // required, and not present. | ||
return errors.New("object property '" + pname + "' is required") | ||
} | ||
|
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// At this point we know that the property was not present | ||
// and that this field was indeed not required. | ||
if c.HasDefault() { | ||
if pdebug.Enabled { | ||
pdebug.Printf("object property '" + pname + "' has default") | ||
} | ||
// We have default | ||
dv := c.DefaultValue() | ||
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if err := o.setProp(rv, pname, dv); err != nil { | ||
return errors.New("failed to set default value for property '" + pname + "': " + err.Error()) | ||
} | ||
pval = reflect.ValueOf(dv) | ||
} | ||
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continue | ||
} | ||
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// delete from remaining props | ||
delete(premain, pname) | ||
// ...and add to props that we have seen | ||
pseen[pname] = struct{}{} | ||
|
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if err := c.Validate(pval.Interface()); err != nil { | ||
return errors.New("object property '" + pname + "' validation failed: " + err.Error()) | ||
} | ||
} | ||
|
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for pat, c := range o.patternProperties { | ||
if pdebug.Enabled { | ||
pdebug.Printf("Checking patternProperty '%s'", pat.String()) | ||
} | ||
for pname := range premain { | ||
if !pat.MatchString(pname) { | ||
if pdebug.Enabled { | ||
pdebug.Printf("Property '%s' does not match pattern...", pname) | ||
} | ||
continue | ||
} | ||
if pdebug.Enabled { | ||
pdebug.Printf("Property '%s' matches!", pname) | ||
} | ||
// No need to check if this pname exists, as we're taking | ||
// this from "premain" | ||
pval := o.getProp(rv, pname) | ||
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delete(premain, pname) | ||
pseen[pname] = struct{}{} | ||
if err := c.Validate(pval.Interface()); err != nil { | ||
return errors.New("object property '" + pname + "' validation failed: " + err.Error()) | ||
} | ||
} | ||
} | ||
|
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if len(premain) > 0 { | ||
c := o.additionalProperties | ||
if c == nil { | ||
return errors.New("additional properties are not allowed") | ||
} | ||
|
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for pname := range premain { | ||
pval := o.getProp(rv, pname) | ||
if err := c.Validate(pval.Interface()); err != nil { | ||
return errors.New("object property for '" + pname + "' validation failed: " + err.Error()) | ||
} | ||
} | ||
} | ||
|
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for pname := range pseen { | ||
if deps := o.GetPropDependencies(pname); len(deps) > 0 { | ||
if pdebug.Enabled { | ||
pdebug.Printf("Property '%s' has dependencies", pname) | ||
} | ||
for _, dep := range deps { | ||
if _, ok := pseen[dep]; !ok { | ||
return errors.New("required dependency '" + dep + "' is mising") | ||
} | ||
} | ||
|
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// can't, and shouldn't do object validation after checking prop deps | ||
continue | ||
} | ||
|
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if depc := o.GetSchemaDependency(pname); depc != nil { | ||
if err := depc.Validate(v); err != nil { | ||
return err | ||
} | ||
} | ||
} | ||
|
||
return nil |
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$\color{#FFA500}Improvements: Code Refactoring$
Suggestion: Refactor the method to reduce complexity by splitting the validation logic into smaller, more manageable functions.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (o *ObjectConstraint) Validate(v interface{}) (err error) { | |
if pdebug.Enabled { | |
g := pdebug.IPrintf("START ObjectConstraint.Validate") | |
defer func() { | |
if err == nil { | |
g.IRelease("END ObjectConstraint.Validate (PASS)") | |
} else { | |
g.IRelease("END ObjectConstraint.Validate (FAIL): %s", err) | |
} | |
}() | |
} | |
rv := reflect.ValueOf(v) | |
switch rv.Kind() { | |
case reflect.Ptr, reflect.Interface: | |
rv = rv.Elem() | |
} | |
fields, err := o.getPropNames(rv) | |
if err != nil { | |
return err | |
} | |
lf := len(fields) | |
if o.minProperties > -1 && lf < o.minProperties { | |
return errors.New("fewer properties than minProperties") | |
} | |
if o.maxProperties > -1 && lf > o.maxProperties { | |
return errors.New("more properties than maxProperties") | |
} | |
// Find the list of field names that were passed to us | |
// "premain" shows extra props, if any. | |
// "pseen" shows props that we have already seen | |
premain := map[string]struct{}{} | |
pseen := map[string]struct{}{} | |
for _, k := range fields { | |
premain[k] = struct{}{} | |
} | |
// Now, for all known constraints, validate the prop | |
// create a copy of properties so that we don't have to keep the lock | |
propdefs := make(map[string]Constraint) | |
o.proplock.Lock() | |
for pname, c := range o.properties { | |
propdefs[pname] = c | |
} | |
o.proplock.Unlock() | |
for pname, c := range propdefs { | |
if pdebug.Enabled { | |
pdebug.Printf("Validating property '%s'", pname) | |
} | |
pval := o.getProp(rv, pname) | |
propExists := false | |
switch { | |
case pval == zeroval: | |
// If we got a zeroval, we're done for. | |
case pval.Type().Implements(maybeif) || reflect.PtrTo(pval.Type()).Implements(maybeif): | |
// If we have a Maybe value, we check the Valid() flag | |
mv := pval.MethodByName("Valid") | |
out := mv.Call(nil) | |
if out[0].Bool() { | |
propExists = true | |
// Swap out pval to be the value pointed to by the Maybe value | |
mv = pval.MethodByName("Value") | |
out = mv.Call(nil) | |
pval = out[0] | |
} | |
default: | |
// Everything else, we have *something* | |
propExists = true | |
} | |
if !propExists { | |
if pdebug.Enabled { | |
pdebug.Printf("Property '%s' does not exist", pname) | |
} | |
if o.IsPropRequired(pname) { // required, and not present. | |
return errors.New("object property '" + pname + "' is required") | |
} | |
// At this point we know that the property was not present | |
// and that this field was indeed not required. | |
if c.HasDefault() { | |
if pdebug.Enabled { | |
pdebug.Printf("object property '" + pname + "' has default") | |
} | |
// We have default | |
dv := c.DefaultValue() | |
if err := o.setProp(rv, pname, dv); err != nil { | |
return errors.New("failed to set default value for property '" + pname + "': " + err.Error()) | |
} | |
pval = reflect.ValueOf(dv) | |
} | |
continue | |
} | |
// delete from remaining props | |
delete(premain, pname) | |
// ...and add to props that we have seen | |
pseen[pname] = struct{}{} | |
if err := c.Validate(pval.Interface()); err != nil { | |
return errors.New("object property '" + pname + "' validation failed: " + err.Error()) | |
} | |
} | |
for pat, c := range o.patternProperties { | |
if pdebug.Enabled { | |
pdebug.Printf("Checking patternProperty '%s'", pat.String()) | |
} | |
for pname := range premain { | |
if !pat.MatchString(pname) { | |
if pdebug.Enabled { | |
pdebug.Printf("Property '%s' does not match pattern...", pname) | |
} | |
continue | |
} | |
if pdebug.Enabled { | |
pdebug.Printf("Property '%s' matches!", pname) | |
} | |
// No need to check if this pname exists, as we're taking | |
// this from "premain" | |
pval := o.getProp(rv, pname) | |
delete(premain, pname) | |
pseen[pname] = struct{}{} | |
if err := c.Validate(pval.Interface()); err != nil { | |
return errors.New("object property '" + pname + "' validation failed: " + err.Error()) | |
} | |
} | |
} | |
if len(premain) > 0 { | |
c := o.additionalProperties | |
if c == nil { | |
return errors.New("additional properties are not allowed") | |
} | |
for pname := range premain { | |
pval := o.getProp(rv, pname) | |
if err := c.Validate(pval.Interface()); err != nil { | |
return errors.New("object property for '" + pname + "' validation failed: " + err.Error()) | |
} | |
} | |
} | |
for pname := range pseen { | |
if deps := o.GetPropDependencies(pname); len(deps) > 0 { | |
if pdebug.Enabled { | |
pdebug.Printf("Property '%s' has dependencies", pname) | |
} | |
for _, dep := range deps { | |
if _, ok := pseen[dep]; !ok { | |
return errors.New("required dependency '" + dep + "' is mising") | |
} | |
} | |
// can't, and shouldn't do object validation after checking prop deps | |
continue | |
} | |
if depc := o.GetSchemaDependency(pname); depc != nil { | |
if err := depc.Validate(v); err != nil { | |
return err | |
} | |
} | |
} | |
return nil | |
func (o *ObjectConstraint) Validate(v interface{}) (err error) { | |
... | |
if err := o.validateProperties(v); err != nil { | |
return err | |
} | |
if err := o.validatePatternProperties(v); err != nil { | |
return err | |
} | |
... | |
} | |
func (o *ObjectConstraint) validateProperties(v interface{}) error { | |
... | |
} | |
func (o *ObjectConstraint) validatePatternProperties(v interface{}) error { | |
... | |
} |
func (o *ObjectConstraint) Required(l ...string) *ObjectConstraint { | ||
o.reqlock.Lock() | ||
defer o.reqlock.Unlock() | ||
|
||
for _, pname := range l { | ||
o.required[pname] = struct{}{} | ||
} | ||
return o | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Enhance the locking mechanism to prevent potential deadlocks and improve performance by reducing lock contention.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func (o *ObjectConstraint) Required(l ...string) *ObjectConstraint { | |
o.reqlock.Lock() | |
defer o.reqlock.Unlock() | |
for _, pname := range l { | |
o.required[pname] = struct{}{} | |
} | |
return o | |
} | |
func (o *ObjectConstraint) Required(l ...string) *ObjectConstraint { | |
o.reqlock.Lock() | |
for _, pname := range l { | |
o.required[pname] = struct{}{} | |
} | |
o.reqlock.Unlock() | |
return o | |
} |
for pname, c := range propdefs { | ||
if pdebug.Enabled { | ||
pdebug.Printf("Validating property '%s'", pname) | ||
} | ||
|
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pval := o.getProp(rv, pname) | ||
propExists := false | ||
|
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switch { | ||
case pval == zeroval: | ||
// If we got a zeroval, we're done for. | ||
case pval.Type().Implements(maybeif) || reflect.PtrTo(pval.Type()).Implements(maybeif): | ||
// If we have a Maybe value, we check the Valid() flag | ||
mv := pval.MethodByName("Valid") | ||
out := mv.Call(nil) | ||
if out[0].Bool() { | ||
propExists = true | ||
// Swap out pval to be the value pointed to by the Maybe value | ||
mv = pval.MethodByName("Value") | ||
out = mv.Call(nil) | ||
pval = out[0] | ||
} | ||
default: | ||
// Everything else, we have *something* | ||
propExists = true | ||
} | ||
|
||
if !propExists { | ||
if pdebug.Enabled { | ||
pdebug.Printf("Property '%s' does not exist", pname) | ||
} | ||
|
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if o.IsPropRequired(pname) { // required, and not present. | ||
return errors.New("object property '" + pname + "' is required") | ||
} | ||
|
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// At this point we know that the property was not present | ||
// and that this field was indeed not required. | ||
if c.HasDefault() { | ||
if pdebug.Enabled { | ||
pdebug.Printf("object property '" + pname + "' has default") | ||
} | ||
// We have default | ||
dv := c.DefaultValue() | ||
|
||
if err := o.setProp(rv, pname, dv); err != nil { | ||
return errors.New("failed to set default value for property '" + pname + "': " + err.Error()) | ||
} | ||
pval = reflect.ValueOf(dv) | ||
} | ||
|
||
continue | ||
} | ||
|
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// delete from remaining props | ||
delete(premain, pname) | ||
// ...and add to props that we have seen | ||
pseen[pname] = struct{}{} | ||
|
||
if err := c.Validate(pval.Interface()); err != nil { | ||
return errors.New("object property '" + pname + "' validation failed: " + err.Error()) | ||
} |
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$\color{#FFA500}Improvements: Performance Optimization$
Suggestion: Optimize property validation by caching validated properties to avoid redundant checks.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
for pname, c := range propdefs { | |
if pdebug.Enabled { | |
pdebug.Printf("Validating property '%s'", pname) | |
} | |
pval := o.getProp(rv, pname) | |
propExists := false | |
switch { | |
case pval == zeroval: | |
// If we got a zeroval, we're done for. | |
case pval.Type().Implements(maybeif) || reflect.PtrTo(pval.Type()).Implements(maybeif): | |
// If we have a Maybe value, we check the Valid() flag | |
mv := pval.MethodByName("Valid") | |
out := mv.Call(nil) | |
if out[0].Bool() { | |
propExists = true | |
// Swap out pval to be the value pointed to by the Maybe value | |
mv = pval.MethodByName("Value") | |
out = mv.Call(nil) | |
pval = out[0] | |
} | |
default: | |
// Everything else, we have *something* | |
propExists = true | |
} | |
if !propExists { | |
if pdebug.Enabled { | |
pdebug.Printf("Property '%s' does not exist", pname) | |
} | |
if o.IsPropRequired(pname) { // required, and not present. | |
return errors.New("object property '" + pname + "' is required") | |
} | |
// At this point we know that the property was not present | |
// and that this field was indeed not required. | |
if c.HasDefault() { | |
if pdebug.Enabled { | |
pdebug.Printf("object property '" + pname + "' has default") | |
} | |
// We have default | |
dv := c.DefaultValue() | |
if err := o.setProp(rv, pname, dv); err != nil { | |
return errors.New("failed to set default value for property '" + pname + "': " + err.Error()) | |
} | |
pval = reflect.ValueOf(dv) | |
} | |
continue | |
} | |
// delete from remaining props | |
delete(premain, pname) | |
// ...and add to props that we have seen | |
pseen[pname] = struct{}{} | |
if err := c.Validate(pval.Interface()); err != nil { | |
return errors.New("object property '" + pname + "' validation failed: " + err.Error()) | |
} | |
validatedProps := make(map[string]bool) | |
for pname, c := range propdefs { | |
if _, ok := validatedProps[pname]; ok { | |
continue | |
} | |
if pdebug.Enabled { | |
pdebug.Printf("Validating property '%s'", pname) | |
} | |
pval := o.getProp(rv, pname) | |
propExists := false | |
... | |
validatedProps[pname] = true | |
} |
"strconv" | ||
) | ||
|
||
var Trace = false |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Update all accesses to the Trace variable across the codebase to use the new thread-safe accessors, ensuring consistency and preventing race conditions.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
var Trace = false | |
import "sync/atomic" | |
var trace int32 | |
func IsTraceEnabled() bool { | |
return atomic.LoadInt32(&trace) != 0 | |
} | |
func init() { | |
val, _ := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")) | |
if val { | |
atomic.StoreInt32(&trace, 1) | |
} | |
} |
func init() { | ||
if b, err := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")); err == nil && b { | ||
Trace = true | ||
} |
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$\color{#FFA500}Improvements: Code Robustness$
Suggestion: Implement comprehensive validation for the changes related to environment variable parsing and default value handling.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func init() { | |
if b, err := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")); err == nil && b { | |
Trace = true | |
} | |
func init() { | |
Trace = false | |
b, err := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")) | |
if err != nil { | |
log.Printf("Failed to parse PDEBUG_TRACE: %v", err) | |
return | |
} | |
Trace = b | |
// Validate the environment variable parsing | |
validateEnvVar("PDEBUG_TRACE", b) | |
} |
func init() { | ||
if b, err := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")); err == nil && b { | ||
Trace = true | ||
} |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Enhance the testing strategy to include unit tests specifically targeting the new error handling and logging mechanisms introduced in the improved code.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
func init() { | |
if b, err := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")); err == nil && b { | |
Trace = true | |
} | |
func init() { | |
Trace = false | |
b, err := strconv.ParseBool(os.Getenv("PDEBUG_TRACE")) | |
if err != nil { | |
log.Printf("Failed to parse PDEBUG_TRACE: %v", err) | |
return | |
} | |
Trace = b | |
// Adding unit tests to ensure the functionality works as expected | |
if testing { | |
testTraceInitialization() | |
} | |
} |
|
||
package pdebug | ||
|
||
var Trace = true |
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$\color{#15F4EE}Miscellaneous$
Suggestion: To avoid potential race conditions when checking the Trace flag across multiple goroutines, consider using atomic operations or other synchronization techniques to safely read and write to the Trace variable.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
var Trace = true | |
import "sync/atomic" | |
var trace int32 | |
func init() { | |
atomic.StoreInt32(&trace, 1) // Set Trace to true initially | |
} | |
// IsTraceEnabled safely checks if Trace is enabled | |
func IsTraceEnabled() bool { | |
return atomic.LoadInt32(&trace) != 0 | |
} |
|
||
package pdebug | ||
|
||
var Trace = true |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Consider adding a conditional check to ensure that the Trace variable can be dynamically controlled via environment variables or configuration files instead of being statically set to true. This would allow for more flexible debugging options in different environments.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
var Trace = true | |
var Trace = false | |
func init() { | |
if val, err := strconv.ParseBool(os.Getenv("PDEBUG_ENABLED")); err == nil { | |
Trace = val | |
} | |
} |
|
||
package pdebug | ||
|
||
var Trace = true |
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$\color{#15F4EE}Miscellaneous$
Suggestion: Implement a function to toggle the Trace flag at runtime, providing more control over debugging output without needing to restart the application or change environment variables.
NOTE: Ensure that the suggested code is comprehensive. This serves as an example of the code you could use. The user should verify it after accepting the suggestion.
var Trace = true | |
var Trace = true | |
// SetTrace allows enabling or disabling tracing dynamically | |
func SetTrace(enabled bool) { | |
Trace = enabled | |
} |
Exiting as the deploy name provided is invalid. Please verify, else use the default values provided by GenAI Team by commenting the update env job section in the yaml file |
PULL DESCRIPTION
Provide a 1-2 line brief overview of the changes submitted through the Pull Request...
Impact Analysis
CODE MAINTAINABILITY
go fmt
orformat-python.sh
as applicableCode must act as a teacher for future developers