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Using the RemoteEffectProcessor

Dean Ellis edited this page Feb 21, 2018 · 2 revisions

Installing the Pipeline

To make use of the Pipeline Extensions you will need to add them to your project. The easiest way to do that is via Nuget. While this document describes how to do this in Xamarin Studio, the same package can be used on Windows in Visual Studio as well.

  1. Open your project and find the Packages Folder. Right click and select Add Packages.

  2. This will open the Nuget search Dialog. Search for "InfinitespaceStudios.Pipeline" and add the Package.

  3. Once the package has been added. Open the Content.mgcb file in the Pipeline Editor.

  4. Select the "Content" node and then find the References property in the property grid. Double click the References property to bring up the Add References Dialog.

  5. Search for the "InfinitespaceStudios.Pipeline.dll" and Add it by clicking on the "Add" button. Note this should be located in the "packages\InfinitespaceStudios.Pipeline.X.X.X\Tools" folder.

  6. Once that is done, Save the Content.mgcb. Close it an re open it (there is a bug in the Pipeline Tool). The select the .fx file you want to change. Select the Processor property and in the drop down you should see "Remote Effect Processor - Infinitespace Studios". Select this Item.

  7. If you are using the defaults just Save the Content.mcgb. Close the Pipeline tool and Build and Run you app. It should compile without any issues. If there is a problem with the .fx file the error will be reported in the build log.

If you are using a Custom Azure site or the Local Service on a Windows box you can use the RemoteAddress , RemotePort and Protocol properties to change the location of the server. Valid Protocol values are "http" and "https" if you have a secured service. The RemoteAddress can be a CNAME or IP address.

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