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This repository has been archived by the owner on Oct 11, 2020. It is now read-only.

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assets
assets
Textures, sounds, html files which are required assets.
audio
audio
Audio/Sound.
benchmark
benchmark
Testing code performance with automated benchmarking.
BPMN
BPMN
Business Process Model and Notation model. Check out www.bpmn.io
build
build
The build enviroment.
dependencies
dependencies
External code parts which are essential for this project's code.
dependency: boost-DI
dependency: boost-DI
https://boost-experimental.github.io/di/
dependency: boost-TE
dependency: boost-TE
https://github.com/boost-experimental/te
dependency: conan
dependency: conan
https://conan.io/
dependency: crossguid
dependency: crossguid
https://github.com/graeme-hill/crossguid
dependency: doxygen
dependency: doxygen
http://www.doxygen.nl/
dependency: GLFW
dependency: GLFW
https://www.glfw.org/
dependency: glm
dependency: glm
https://glm.g-truc.net/0.9.9/index.html
dependency: Intel TBB
dependency: Intel TBB
Intel Threading Building Blocks: https://www.threadingbuildingblocks.org/
dependency: json
dependency: json
JSON (JavaScript Object Notation). https://github.com/nlohmann/json
dependency: OpenAL
dependency: OpenAL
https://www.openal.org/
dependency: restbed
dependency: restbed
https://github.com/Corvusoft/restbed
dependency: spdlog
dependency: spdlog
https://github.com/gabime/spdlog
difficulty: advanced
difficulty: advanced
This requires advanced skills.
difficulty: easy
difficulty: easy
This requires beginner skills.
difficulty: medium
difficulty: medium
This requires more than beginner skills.
documentation
documentation
Documentation of code.
feature
feature
New feature or request.
future
future
This feature is someting for the future.
keyboard input
keyboard input
logging
logging
The log module.
mouse input
mouse input
multithreading
multithreading
Multithreading with std::thread, critical sections, race conditions, lock guards.