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When the walker encounters an error, it handles the error but it did not surface the error. This made it hard to log the error without putting the log statement in the walker. This changes the walker to pass the error to the handle error method so that the class using the player (e.g. Player) can use the error in determining how to respond to the error. Change-Id: Ied91f8fcf80d5dd8058e8ba58de16d25213c2f0b
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