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Bouncy Blocks

A playground experiment, using Rust wasm-bindgen, to interface with a canvas element and draw a few blocks.

Additionally, the Web Audio API is used to capture noise, and based on thresholds, lift the blocks against gravity.

TODO:

  • Add more blocks on click
  • Move more logic into WASM
  • Perhaps use smaller blocks, and enable collisions between them
  • Gravity is a field, function of frequency

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Bouncy blocks using Rust WASM

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Apache-2.0, MIT licenses found

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