Implement Procedural Physical Cables (OLCS v2)#61
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- Modify `core_v2/systems/circuit/CircuitCable.gd` to include Verlet physics simulation. - Implement dynamic `ArrayMesh` generation for cables. - Add `core_v2/systems/circuit/Cable.shader` for visual effects. - Add `tests/test_circuit_cable_physics.gd` for verification. Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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Implemented Verlet integration physics for
CircuitCable.gd, enabling procedural animation (gravity, wind) for circuit cables. Replaced static CSG mesh with dynamic ArrayMesh generation using SurfaceTool. AddedCable.shaderfor energy pulse visualization. Createdtests/test_circuit_cable_physics.gdfor verification.PR created automatically by Jules for task 17982811939351049442 started by @icarito