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Do you use it for Multiplayer Game?  #1

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@voody2506
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  1. NailxSharipov commented on Jul 12, 2024

    @NailxSharipov
    Member

    Hi!
    It was a plan.
    But right now it's only a prototype.
    You can see it at git@github.com:iShape-Swift/FixBoxApp.git

    Screen.Recording.2024-07-12.at.11.17.11.mov
  2. voody2506 commented on Jul 12, 2024

    @voody2506
    Author

    Amazing. Are you plan to use GodoSwift with Rollback netcode?

  3. NailxSharipov commented on Jul 13, 2024

    @NailxSharipov
    Member

    Yes, exactly. The determinism is necessary if we wish client do all simulations alone and only sync events (not states) with server and rollback and re-simulation if necessary.

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