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Merge pull request #239 from EnterFor/patch-1
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Create zh_cn.json
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iChun authored Feb 15, 2023
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244 changes: 244 additions & 0 deletions src/main/resources/assets/hats/lang/zh_cn.json
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{
"config.hats.cat.hatRandomisation.name": "Hat Randomisation",
"config.hats.cat.hatRandomisation.desc": "Options for the randomisation of hats.",
"config.hats.cat.others.name": "Other Options",
"config.hats.cat.others.desc": "Options that don't really fit anywhere else.",

"config.hats.prop.maxHatRenders.name": "Max Hat Renders",
"config.hats.prop.maxHatRenders.desc": "Maximum number of hats to render in one frame.",
"config.hats.prop.hatChance.name": "Hat Spawn Chance",
"config.hats.prop.hatChance.desc": "For Client Config: Spawn chance when on servers that do not have Hats installed.\nFor Server Config: Spawn chance for entities which support hats.",
"config.hats.prop.hatUnlockString.name": "Hat Unlocked Message",
"config.hats.prop.hatUnlockString.desc": "The Toast title when a hat/accessory is unlocked. 0 = Random, 1 = Hat Unlocked, 2 = New Hat, 3 = Hat Acquired, 4 = Hat Collected, 5 = Hat Get",
"config.hats.prop.guiMinecraftStyle.name": "Render GUI in Minecraft Style",
"config.hats.prop.guiMinecraftStyle.desc": "Do we render the GUI in Minecraft Style (as opposed to Boxes & Stuff style)? 1 = Vanilla Style, 2 = Texture Pack Style",
"config.hats.prop.guiAnimationTime.name": "GUI Animation Time",
"config.hats.prop.guiAnimationTime.desc": "The time (in ticks) for most of the GUI animations. Set to 1 if you want to practically skip animation.",
"config.hats.prop.shownTutorial.name": "Shown GUI Tutorial",
"config.hats.prop.shownTutorial.desc": "Have we shown the GUI tutorial? (Set to true to skip it)",
"config.hats.prop.newHatToast.name": "New Hat Toast",
"config.hats.prop.newHatToast.desc": "Enable the New Hat toast?",
"config.hats.prop.forceRenderToasts.name": "Force Render Toasts",
"config.hats.prop.forceRenderToasts.desc": "The Fancy Hat Selector GUI hides the game GUI. This disables toast rendering. Force the toast render after our UI renders?",
"config.hats.prop.forceGuiFallback.name": "Force GUI Fallback",
"config.hats.prop.forceGuiFallback.desc": "Don't like the camera spinning out when you choose a hat? Turn this on to force the in-screen entity render, always. Holding Control/Command when opening the GUI also forces this.",
"config.hats.prop.disableHatNameRenderInHatSelector.name": "Disable Hat Name Render in Hat Selector",
"config.hats.prop.disableHatNameRenderInHatSelector.desc": "Lagging? This might help give you back some frames.",
"config.hats.prop.invisibleEntityInHatSelector.name": "Invisible Player in Hat Selector",
"config.hats.prop.invisibleEntityInHatSelector.desc": "Lagging? This might help give you back some frames.",
"config.hats.prop.hatLauncherRandomHatSpeed.name": "Hat Launcher - Random Hat Cycle Speed",
"config.hats.prop.hatLauncherRandomHatSpeed.desc": "On a \"Random Hat\" option for the Hat Launcher, a new hat shows every X ticks. Increase this to slow down the cycle.",
"config.hats.prop.filterSorterConfig.name": "Hat Sorter Config",
"config.hats.prop.filterSorterConfig.desc": "The config for the Hat Sorter. Please don't edit this by hand, do it through the Hats UI.",

"config.hats.prop.randSeed.name": "Random Seed for Hat Randomisation",
"config.hats.prop.randSeed.desc": "Random Seed used for Hat Randomisation, rarity, spawn chance, etc. Leave blank for random generated seed.",
"config.hats.prop.entityOverrideChance.name": "Entity Chance Override",
"config.hats.prop.entityOverrideChance.desc": "Entity chance override. Each entry should be a resource location and a chance, separated by a comma. EG: \"minecraft:pig,100\" will make all minecraft pigs have a 100 percent chance of having a hat.",
"config.hats.prop.disabledMobs.name": "Disabled Mobs",
"config.hats.prop.disabledMobs.desc": "Resource Location to disable hats on certain mobs. EG: minecraft:pig",
"config.hats.prop.rarityWeight.name": "Rarity Weight",
"config.hats.prop.rarityWeight.desc": "The weight of each of the spawn chance and rarity allocation of hats, in the order of Common, Uncommon, Rare, Epic, Legendary. Any lacking values are filled in with 0s, extra values discarded.",
"config.hats.prop.rarityCost.name": "Value of Hat by Rarity",
"config.hats.prop.rarityCost.desc": "The Value (in HATs) of a Hat by rarity.",
"config.hats.prop.bossHatChanceBonus.name": "Boss Hat Spawn Chance Bonus",
"config.hats.prop.bossHatChanceBonus.desc": "The bonus spawn chance of a boss to spawn a hat, in addition to the hatChance config.",
"config.hats.prop.bossRarityBonus.name": "Boss Hat Rarity Bonus",
"config.hats.prop.bossRarityBonus.desc": "The bonus to the rarity of hats spawned on bosses. EG: setting this to 1 (max) will force Bosses to only spawn with Legendary hats, should the weight be allocated correctly.",
"config.hats.prop.allowFileTransfer.name": "Allow File Transfer",
"config.hats.prop.allowFileTransfer.desc": "Allow sending of hat files between clients and servers?",
"config.hats.prop.accessoryCostMultiplier.name": "Accessory Value Multiplier",
"config.hats.prop.accessoryCostMultiplier.desc": "Accessories have their own rarity. This multiplies their value by their rarity set in rarityCost",
"config.hats.prop.salesCostMultiplier.name": "Sales Cost Multiplier",
"config.hats.prop.salesCostMultiplier.desc": "(Not currently used, for Hat Trader update) Hats sold by the Hat Trader (planned) cost this times more than their normal value.",
"config.hats.prop.enabledGuiStyle.name": "Enabled Hat Selector GUI Style",
"config.hats.prop.enabledGuiStyle.desc": "0 = Disable Hat Selector, 1 = Only allow the fallback (entity on screen) render of the Hat Selector, 2 = Allow full hat selector GUI",
"config.hats.prop.sendNewHatToastPrompt.name": "Send New Hat Toast Prompt",
"config.hats.prop.sendNewHatToastPrompt.desc": "Do we want to send clients a toast prompt for a new hat?",
"config.hats.prop.enableCreativeModeHatHunting.name": "Enable Creative Mode Hat Hunting",
"config.hats.prop.enableCreativeModeHatHunting.desc": "By default, Creative Mode players have access to all hats. Turning this on forces them to hunt for hats as if they were in Survival/Adventure",
"config.hats.prop.mobHatTakeover.name": "Mob Hat Takeover",
"config.hats.prop.mobHatTakeover.desc": "If a mob (without a hat) kills another mob (with a hat), will it get the other mob's hat?",
"config.hats.prop.hatEntityLifespan.name": "Hat Entity Lifespan",
"config.hats.prop.hatEntityLifespan.desc": "The lifespan (in ticks) of the Hat Entity from the Hat Launcher. Be mindful this resets when a hat entity swaps out hats with another mob.",
"config.hats.prop.hatLauncherReplacesPlayerHat.name": "Hat Launcher Can Replace Player Hat",
"config.hats.prop.hatLauncherReplacesPlayerHat.desc": "Turning this off prevents the Hat Launcher from replacing a player's hat.",
"config.hats.prop.hatLauncherDoesNotRemoveHatFromInventory.name": "Hat Launcher Does Not Remove Hat From Inventory",
"config.hats.prop.hatLauncherDoesNotRemoveHatFromInventory.desc": "Disabling this knocks your hat off as if you were another mob, and also removes your worn hat from your inventory. Only applies when the player is using a Hat Inventory",

"commands.hats.setHat.success": "Successfully rehatified %s entities.",
"commands.hats.getHat.value": "Hat NBT Data (Click to Copy): ",
"commands.hats.getHat.fail": "That entity does not have a hat.",
"commands.hats.addCount.success": "Successfully added count of %1$s to %2$s.",
"commands.hats.remove.success": "Successfully removed %1$s from %2$s.",
"commands.hats.remove.fail": "Failed to remove %1$s from %2$s. Not found.",
"commands.hats.clear.success": "Successfully removed all of %s's Hats. I hope you're happy. You monster.",
"commands.hats.reextract.success": "Successfully reextracted and reloaded %s files.",
"commands.hats.reextract.failed": "Failed to reextract and reload all files. Check server console for more information.",

"hats.key.hatsMenu": "帽子目录",

"hats.toast.unlock.template1": "%s 已解锁!",
"hats.toast.unlock.template2": "New %s!",
"hats.toast.unlock.template3": "%s 以获得!",
"hats.toast.unlock.template4": "%s 已收集!",
"hats.toast.unlock.template5": "%s 已得到!",
"hats.toast.unlock.hat": "帽子",
"hats.toast.unlock.accessory": "装饰",

"hats.toast.clientOnly.title": "服务器缺失!",
"hats.toast.clientOnly.subtitle": "We think the server doesn't have Hats (or you have a slow connection)\n\nClient-Only mode enabled.",

"hats.toast.sync.title": "Error Rendering Hat",
"hats.toast.sync.subtitle": "Consider Syncing with Server in Hat Resource Management",

"hats.toast.sync.receivedHat": "Received Hat From Server",

"hats.gui.selection.title": "帽子目录",

"hats.gui.window.hatsList": "帽子列表",
"hats.gui.window.sidebar": "侧边栏",

"hats.gui.window.hat.sidebar": "帽子侧边栏",
"hats.gui.window.hat.colorizer": "帽子调色",
"hats.gui.window.hat.personaliser": "帽子装饰",
"hats.gui.window.hat.noHat": "没有帽子?检查一下你的过滤器",

"hats.gui.window.hatsList.title": "你的帽子",
"hats.gui.window.allHats.title": "所有帽子变体",
"hats.gui.window.allHats.hatsOutOf": "%1$s of %2$s",

"hats.gui.window.sorter.title": "帽子过滤和分类",
"hats.gui.window.sorter.filters": "过滤",
"hats.gui.window.sorter.sorters": "分类",
"hats.gui.window.sorter.enabled": "启用",
"hats.gui.window.sorter.enabledInverse": "启用 - 反向",
"hats.gui.window.sorter.disabled": "禁用",
"hats.gui.window.sorter.dragTip": "你可以拖动以将它们分类",

"hats.gui.window.management.title": "帽子管理",
"hats.gui.window.management.reloadAllHats": "重载全部帽子",
"hats.gui.window.management.reloadedAllHats": "已重载全部帽子",
"hats.gui.window.management.synchroniseWithServer": "与服务器同步",
"hats.gui.window.management.sync.waiting": "等待服务器响应...",
"hats.gui.window.management.sync.noDifferences": "同步成功!已匹配两边帽子名称",
"hats.gui.window.management.sync.issue": "同步错误!",
"hats.gui.window.management.sync.clientMissing": "我们缺少:",
"hats.gui.window.management.sync.serverMissing": "服务器缺少:",
"hats.gui.window.management.sync.syncReq": "是否进行同步?",

"hats.gui.tutorial.title": "教程",
"hats.gui.tutorial.toast.title": "打开你的帽子列表",
"hats.gui.tutorial.toast.subtitle": "\"%s\"",
"hats.gui.tutorial.intro": "您想开始GUI教程吗?",
"hats.gui.tutorial.noHat": "Oh,看起来你还没有帽子\n\n我们已经要求服务器给了你一个\n\n别担心,这个算我的!",
"hats.gui.tutorial.camera": "你可以用鼠标控制左边的视图\n\n您可以自由地使用鼠标点击和拖动\n\n现在就去试试吧!",
"hats.gui.tutorial.cameraFallback": "You can control the view on the left using your mouse.\n\nUsually, you can click and drag using your mouse buttons and scroll wheel, but we are in fallback mode right now, so maybe try it later?",
"hats.gui.tutorial.hatsHere": "你解锁的帽子在这里\n\n(现在不要点击,直到教程的交互部分结束)",
"hats.gui.tutorial.clickForHatMissing": "You're supposed to have a hat now, but it seems we can't find one.\n\nMaybe your filters may have hidden them?\n\nAnyways...",
"hats.gui.tutorial.clickForHat": "你可以单击帽子戴上它,或右键打开附加选项",
"hats.gui.tutorial.search": "你可以在这里搜索特定的帽子\n\n也可以单击右键清除搜索内容",
"hats.gui.tutorial.additionalButtons": "上面还有一些按钮\n\n鼠标移到上方出现提示",
"hats.gui.tutorial.dragBar": "需要更多空间看你的帽子吗?\n\n把这个拖到左边",
"hats.gui.tutorial.conclusion": "就是这样!\n\n感谢你游玩本模组",
"hats.gui.tutorial.restart": "重新启动GUI教程",
"hats.gui.tutorial.skip": "好的,你总是可以在帽子资源管理中重新启动教程",

"hats.gui.button.removeHat": "移除帽子",
"hats.gui.button.randomHat": "随机帽子\n +SHIFT: 随机颜色",
"hats.gui.button.randomHatLauncher": "随机帽子",
"hats.gui.button.sortingOptions": "排序选项",
"hats.gui.button.hatResourceManagement": "帽子资源管理",

"hats.gui.button.colourise": "调色",
"hats.gui.button.personalise": "装饰",
"hats.gui.button.favouriteHat": "喜欢",

"hats.gui.button.rgb": "RGB编辑器",
"hats.gui.button.hsb": "HSB编辑器",
"hats.gui.button.glint": "发光",

"hats.gui.button.reset": "重置",

"hats.gui.sorter.filterContributor.name": "贡献者",
"hats.gui.sorter.filterHas.name": "未获得",
"hats.gui.sorter.filterHasAccessories.name": "无装饰",
"hats.gui.sorter.filterNotFavourite.name": "未喜欢",
"hats.gui.sorter.filterUndiscovered.name": "未解锁",
"hats.gui.sorter.sorterAlphabetical.name": "字母顺序",
"hats.gui.sorter.sorterCount.name": "By Count",
"hats.gui.sorter.sorterDiscovered.name": "By Unlocked",
"hats.gui.sorter.sorterFavourite.name": "By Favorite",
"hats.gui.sorter.sorterRarity.name": "By Rarity",

"hats.gui.tooltip.author": "作者: %s",
"hats.gui.tooltip.rarity": "稀有度: %s",
"hats.gui.tooltip.notUnlocked": "未解锁",
"hats.gui.tooltip.worth": "Worth %s Humorously Acronymed Token(s)",

"hats.advancement.root.title": "帽子",
"hats.advancement.root.description": "你头顶上是什么?\n\n不,我是说...",
"hats.advancement.hatsUnlocked1.title": "以此开始",
"hats.advancement.hatsUnlocked1.description": "解锁你的第一个帽子",
"hats.advancement.hatsUnlocked10.title": "帽子收藏家",
"hats.advancement.hatsUnlocked10.description": "解锁10个不同的帽子",
"hats.advancement.hatsUnlocked25.title": "帽子评论家",
"hats.advancement.hatsUnlocked25.description": "解锁25个不同的帽子",
"hats.advancement.hatsUnlocked50.title": "帽子鉴赏家",
"hats.advancement.hatsUnlocked50.description": "解锁50个不同的帽子",
"hats.advancement.accUnlocked1.title": "这是什么?",
"hats.advancement.accUnlocked1.description": "解锁你的第一个装饰!",
"hats.advancement.accUnlocked10.title": "它们到底有什么用?",
"hats.advancement.accUnlocked10.description": "解锁10个不同的装饰",
"hats.advancement.accUnlocked25.title": "我要这些东西做什么?",
"hats.advancement.accUnlocked25.description": "解锁25个不同的装饰",
"hats.advancement.accUnlocked50.title": "为什么有这么多?!",
"hats.advancement.accUnlocked50.description": "解锁50个不同的装饰",
"hats.advancement.variants50.title": "等等, 只有 50%??",
"hats.advancement.variants50.description": "解锁全部帽子变体的50%",
"hats.advancement.variants75.title": "你有尝试过吗?",
"hats.advancement.variants75.description": "解锁全部帽子变体的75%",
"hats.advancement.variants100.title": "坚持不懈",
"hats.advancement.variants100.description": "解锁全部帽子变体的100%.\n\n祝贺你.\n\n你现在拥有创造模式风格的帽子",
"hats.advancement.hatCount10.title": "或许太多了..",
"hats.advancement.hatCount10.description": "拥有10个相同的帽子",
"hats.advancement.hatCount25.title": "绝对太多了!",
"hats.advancement.hatCount25.description": "拥有25个相同的帽子",
"hats.advancement.hatCount50.title": "Hats For Days",
"hats.advancement.hatCount50.description": "拥有50个相同的帽子",
"hats.advancement.killBossWithHat.title": "This better be rare or better...",
"hats.advancement.killBossWithHat.description": "杀死一个BOSS并获得它的帽子\n\n以解锁帽子发射器配方",
"hats.advancement.craftHatLauncher.title": "这就像一个内衣发射器?",
"hats.advancement.craftHatLauncher.description": "仅仅对于帽子?\n\n(制作帽子发射器)",
"hats.advancement.enchantHatLauncher.title": "等等,你可以附魔它?",
"hats.advancement.enchantHatLauncher.description": "给帽子发射器附魔",
"hats.advancement.changeMobHat.title": "你得到了帽子!",
"hats.advancement.changeMobHat.description": "你得到了帽子!\n\n每个人都应该有一个帽子\n\n(使用帽子发射器给怪物戴上一顶帽子)",
"hats.advancement.rogueHat.title": "How the turntables...",
"hats.advancement.rogueHat.description": "Have your own hat knocked off by a rogue hat",
"hats.advancement.pigChunHat.title": "开发者的功劳",
"hats.advancement.pigChunHat.description": "给一只名叫的“iChun”的猪戴上一顶帽子",
"hats.advancement.wearHat.title": "引领潮流",
"hats.advancement.wearHat.description": "戴上一个帽子",
"hats.advancement.wearHatWithAccessory.title": "高级定制",
"hats.advancement.wearHatWithAccessory.description": "戴一个带装饰的帽子",
"hats.advancement.colouriseHat.title": "时尚达人",
"hats.advancement.colouriseHat.description": "改变帽子的颜色,戴上它",
"hats.advancement.hatWithThreeOrMoreAccessories.title": "完美的选择",
"hats.advancement.hatWithThreeOrMoreAccessories.description": "一个帽子上有三个或以上的装饰",
"hats.advancement.accessoryInAccessory.title": "Yo dawg, we heard you...",
"hats.advancement.accessoryInAccessory.description": "...like accessories\n\nSo we put accessories in your accessories so you can accessorise while you accessorise.\n\n(Have a hat with an accessory in an accessory)",
"hats.advancement.nonVanillaHat.title": "等等,你不是《我的世界》里的!",
"hats.advancement.nonVanillaHat.description": "从非原版怪物那里得到一顶帽子",

"hats.plugin.tabula.button": "打开帽子",
"hats.plugin.tabula.button.new": "New",
"hats.plugin.tabula.button.ok.tooltip": "Hold SHIFT to Open The Selected Hat As A Ghost Instead",

"item.hats.hat_launcher": "帽子发射器",
"entity.hats.hat": "帽子",

"subtitles.hats.hat_launcher.firing": "Hat launcher fires",
"subtitles.hats.hat_launcher.hit": "Hat forced onto an entity's head",
"subtitles.hats.hat.bonk": "Hat bonking off of a block"
}

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