- Remove defstruct from Table (Done)
- Implement 1st round of game (Done)
- Find a way to design FSM (Done)
- Implement Thulla Functionality (Done)
- Decide winners and loser (Done)
- Update make_move, winner checking and game_over check should be instant (Done)
- Check where to call empty_pot(Done)
- Make reply_success() to reply appropiately for thulla call and winner call (When Game Client is ready...)
- Handle restart game for new table (Done)
- Add supervision to the game server (Done)
- Add persistance to the state i.e make a stash (Done)