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gl: add GLSL precision qualifier to image tests.
Add "precision" qualifier to image tests when generating the shaders for gles with TEXTURE_EXTERNAL_OES, otherwise the shader won't compile. TEST=Ran gl_unittests on samus Review-Url: https://codereview.chromium.org/2266173002 Cr-Commit-Position: refs/heads/master@{#413641}
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