- Slider is a sliding puzzle game aim to maximum cross platform.
 - Written in ansi-C.
 - No special lib, standard lib only.
 
- In-house random number generator prng , avoid difference value if you use rand() in stdlib.h in differnece C standard lib
 - Set seed by -s:[SEED number] parameter
 - Set blank by -b:[blank charecter] parameter
 - Portable game core (slider.c,lcg.c,minstd.c)
 - Easy for porting , No special lib, No file io, No memory alloc
 - slider.gba ported to GameBoy Advance uses this core function (slider.c,lcg.c,minstd.c)
 
$ make- For 3x3 ABC
 
$ make -f Makefile.3- For 4x4 ABC
 
$ make -f Makefile.4- For 5x5 ABC
 
$ make -f Makefile.5- For All
 
$ ls Make* | xargs -I{} make -f {}- w  == moves down block
- s  == moves up block
- a  == moves left block to right
- d  == moves right block to left
- -  == quit
- +  == reset a board
- Web: https://github.com/hwoy
 - Email: zaintcorp@yahoo.com
 - Facebook: http://www.facebook.com/dead-root
 
