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feat: add Mixture-of-Diffusers ControlNet Tile upscaler Pipeline for SDXL #10951
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feat: add Mixture-of-Diffusers ControlNet Tile upscaler Pipeline for SDXL #10951
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strange fail check, i already did make style and make quality. By the way, whenever I do it, it also adjusts files from other commits from people who forgot to do it, so I always have to undo these other corrections. I think it is necessary to create a PR that only executes make style and make quality for these pending files, as they are coming in all new PRs and causing problems when we are going to send our PR. |
we have a bot now that can do quality and style, I still wait to see if the original author does it first though. And yes, I get that sometimes it tries to format other files but it's just a matter of committing/staging your relevant files only, maybe for maintainers it's easier since I'm used to have a lot of files changed but not staged. |
The docs for this PR live here. All of your documentation changes will be reflected on that endpoint. The docs are available until 30 days after the last update. |
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thanks!
Not bad. Low resolution images take a little more work to maintain detail. Did you use FP8 or FP16? FP8 on my 3060ti goes fast without losing quality. |
What does this PR do?
This PR implements a community pipeline that leverages ControlNet Tile and Mixture-of-Diffusers techniques, integrating tile diffusion directly into the latent space denoising process. Designed to overcome the limitations of conventional pixel-space tile processing, this pipeline delivers Super Resolution (SR) upscaling for higher-quality images, reduced processing time, and greater adaptability.
See Gradio Demo:

More details of implementation
https://github.com/DEVAIEXP/mod-control-tile-upscaler-sdxl
Local reproduction
Running after published
Result
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Who can review?
@asomoza @sayakpaul @yiyixuxu