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Update zh_CN.ini
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changed some Google translations and some outdated translations
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Narugakuruga authored Oct 26, 2018
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6 changes: 3 additions & 3 deletions zh_CN.ini
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Expand Up @@ -406,18 +406,18 @@ Hack Settings = 渲染修正(可能引发故障)
Hardware Tessellation = 硬件曲面细分
Hardware Transform = 硬件几何变换
hardware transform error - falling back to software = 硬件几何变换错误,改回软件模式
HardwareTessellation Tip = 使用硬件绘制曲线, 修正绘制的曲线质量
HardwareTessellation Tip = 使用硬件绘制曲线, 使用固定的质量
High = 高
Hybrid + Bicubic = 混合 + 双线性内插
Hybrid = 混合
Immersive Mode = 沉浸模式,支持安卓 4.4 以上系统虚拟按键的自动隐藏
Immersive Mode = 沉浸模式
Internal Resolution = 内部分辨率
Lazy texture caching = 减少缓存存取 (提升速度)
Linear = 线性过滤
Linear on FMV = 在 CG 中使用线性过滤
Low = 低
LowCurves = 低品质样条函数/贝塞尔曲线 (提升速度)
LowCurves Tip = 此选项将显着提高/降低渲染样条和贝塞尔曲线的质量
LowCurves Tip = 仅用于某些游戏, 控制曲线的平滑度
Lower resolution for effects (reduces artifacts) = 低分辨率特效 (减少纹理)
Manual Scaling = 手动缩放
Medium = 中
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