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Tags: hotrodx/olcPixelGameEngine

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v2.09

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v2.09 Released

Fix olc::Renderable Image load error - Thanks MaGetzUb & Zij-IT for finding and moaning about it
Fix file rejection in image loaders when using resource packs
Tidied Compiler defines per platform - Thanks slavka
+Pedant fixes, const correctness in parts
+DecalModes - Normal, Additive, Multiplicative blend modes
+Pixel Operators & Lerping
+Filtered Decals - If you hate pixels, then erase this file
+DrawStringProp(), GetTextSizeProp(), DrawStringPropDecal() - Draws non-monospaced font

v2.08

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v2.08 - Mac Support, STB Image Support

v2.07

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v2.07 - "Stepping Stone"

This is an intermediate release, due to features used in recent video. More was planned, but will now be 2.08

v2.06

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Added olc::PixelGameEngine v2.06

A bunch more drawing routines, some PRs partially absorbed, more PGEX integration

v2.05

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V2.05 - More Decal Routines

Added DrawPartialWarpedDecal()
Added DrawPartialRotatedDecal()

v2.04

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V2.04 - Windows FullSscreen bugfix

v2.03

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V2.03 Added DrawStringDecal()

And FreeBSD flags...

v2.02

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V2.02 Plugged a leak

Added a destructor for decal, optimised pixel construction

v2.01

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V2.01 - Bugfix for multifile projects

v2.00

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Added V2.00

Significant performance improvements, decals, layers and portability encapsulation