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Description
I am trying to run FaceDetection on Unity.
When I run on my macbook, the FaceDetection works perfectly.
However, when I run on IOS or android, the facemesh is at best 90 degree rotated in the z axis, most often random, and quite often flashing (not being able to detect the face). The iris are also jumping all over the place.
Also each time I set the playerSettings - player - default orientation to different orientations, it goes nuts.
WebCamTexture.videoRotationAngle does not fix that.
I suspect it has to do with the auto-rotation/gyro capabilities of the phone, but I do not know how to fix that. Please Help.
Activity