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  • 03:31 (UTC -05:00)

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holypeachy/README.md

πŸ‘ holypeach

Love Software Engineering I make anything I find interesting: Web Apps | Video Games | Bots | Tooling

I've played around with computers all my life and programming seemed like the logical next step. I've been programming for about 7 years and have been taking it more seriously for about 4. I love to understand the architecture of code, I hate black boxes, and I love docs (I know, crazy). My dream is to contribue to the Linux kernel one day, but I haven't had the chance to learn C (and Rust later on) which I would love to get into. I have a lot of ambitions that require a lot of learning.

πŸ™ My Github

πŸ—ƒοΈ On my GitHub you will find C# .NET, ASP.NET, and Unity personal projects.

🎩 I am part of a small game dev team I formed with some friends from Uni: TeaPot TopHats

We are not doing anything together as of right now but we still communicate actively about the personal projects we are working on. Our hope is to gain experience individually before attempting another project.


πŸ§‘β€πŸ’» Currently Working On:

  • Personal ASP.NET projects to practice my understanding of the framework. Latest one is BookCat.
  • A Poker game. Currently the PokerEngine.

πŸ—„οΈ Future Work:

  • The poker engine for my game: PokerAlgo. v1.0 is released on Nuget but there are a few major features I would like to add.
  • I would like to port my discord bot (cakebot), originally written in Python to C#.
  • A few personal projects that involve hardware and low level code.

Anurag's GitHub stats


πŸ§ͺ Languages and Tools

I am currently working with .NET and ASP.NET.
These are sorted based on my confidence with each.

C#

Blazor

HTML

CSS

SQL

Unity

Python

Godot

Java

C++



πŸ“š Frameworks, Libraries, and Others

  • ASP.NET (MVC, Blazor Server, Blazor WASM, Razor Pages, Minimal Web API)
    • Entity Framework Core
    • Identity Framework
    • Microsoft SQL Server Express
  • Raylib (C#)
  • Discordpy (Python)

Pinned Loading

  1. PokerAlgo PokerAlgo Public

    Texas Hold'em hand evaluator and simulation engine.

    C#

  2. BookCat BookCat Public

    A Book Catalogue Web App written in C# using ASP.NET.

    C#

  3. HolyAudio2D HolyAudio2D Public

    A comprehensive and simple-to-implement 2D Audio Manager for Unity Engine.

    C# 4

  4. game-of-life game-of-life Public

    I learned about Raylib for C# and decided to finally code up Conway's Game of Life.

    C# 1

  5. cakebot cakebot Public

    A bot for Key's Discord Server.

    Python 1

  6. flappy-bird-clone flappy-bird-clone Public

    I recreated Flappy Bird to practice with the Unity Engine.

    ShaderLab