Download Wii U games from the Nintendo Update Server.
The keys will be generated. They are not in the json file.
Download the package. Put the Common Key in the config.json file and start the executable.
Setting | Explanation |
---|---|
CommonKey | There is nothing much to say. |
TitleFile | The file that contains the titles in JSON format. The following properties are read: titleID, titleKey, name, region If no key is specified, one is generated. |
SavePath | The path should have the following format: C:\\Users\\Dave\\Desktop\\ |
NintendoBaseUrl | Address of the Content Delivery Network |
DownloadParallel | If true, the files will be downloaded parallel, which should result in a higher download speed. |
Decrypt | If true, the downloaded files will be decrypted after download. CDecrypt is downloaded on startup and stored in the tmp directory. |
DeleteAppFiles | Files will be deleted after decryption. |
SkipExistingFiles | It will skip download, if files exist. Sometimes files are downloaded even though they exist. This is due to incorrect information in the metadata. |
DownloadH3Files | If true, h3 files will be downloaded. |
MaxDegreeOfParallelism | Maximum number of concurrent downloads. |
Download here: https://github.com/hexadezi/nusdm/releases
The following dependencies are included in the executable.
FoxMcloud5655/NEW-NUSGrabberGUI
This project is licensed under the MIT License - see the LICENSE file for details